I have read in a few spots here and there that there is a bug that can be abused to permanently modify max health and mana by:
1) Adding the health or mana ability
2) Setting the ability to a level other than 1
3) Remove the ability
The max health and mana abilities don't level up when you trigger them to, but I head that when you remove them, they remove the higher level amount from the unit. Basically, level 1 of the ability adds 0, and then you use negative of the amount you want to modify for the other levels and then set it accordingly in the trigger and remove it.
Do I understand the bug properly and does this bug still work? I may want to use it, but I don't want to get into it without knowing if it still works and if there are any bad side effects.
1) Adding the health or mana ability
2) Setting the ability to a level other than 1
3) Remove the ability
The max health and mana abilities don't level up when you trigger them to, but I head that when you remove them, they remove the higher level amount from the unit. Basically, level 1 of the ability adds 0, and then you use negative of the amount you want to modify for the other levels and then set it accordingly in the trigger and remove it.
Do I understand the bug properly and does this bug still work? I may want to use it, but I don't want to get into it without knowing if it still works and if there are any bad side effects.