- Joined
- Nov 8, 2015
- Messages
- 8
So I wanted to make a ability that provides life steal, restores maxium whenever it kills a enemy units and also increases maxium health then.
The part I need help with is the maxium health increase (preferly without giving health tome).
Hopefully even with a text on the ability there I can se the total health given. The health will also have to be boosted dephended on ability level and also saved whenever you level the ability up.
So you kill a unit, you gain 5*level increased maxium health (example number) and then it adds up in the ability text "total health given". You choose to increase the abilities level and the "total health given" is saved.
The part I need help with is the maxium health increase (preferly without giving health tome).
Hopefully even with a text on the ability there I can se the total health given. The health will also have to be boosted dephended on ability level and also saved whenever you level the ability up.
So you kill a unit, you gain 5*level increased maxium health (example number) and then it adds up in the ability text "total health given". You choose to increase the abilities level and the "total health given" is saved.