Moderator
M
Moderator
23:32, 12th Jan 2009
VGsatomi: Approved. Classic defense map. Huge variety of spells, however toggling through them all is a bit time consuming, and mana only supports casting a few, so its best just to find a few spells you like and stick to them. Good terrain and use of approach avenues. One problem I found was that you only used 1 compupter player slot to handle the massive number of enemies, thus causing them to stop/lag when there was a lot of them moving at once (like human players, one comp player can only order 12 units at a time). I suggest using 1 computer player per spawn point, that would end that problem right there.
VGsatomi: Approved. Classic defense map. Huge variety of spells, however toggling through them all is a bit time consuming, and mana only supports casting a few, so its best just to find a few spells you like and stick to them. Good terrain and use of approach avenues. One problem I found was that you only used 1 compupter player slot to handle the massive number of enemies, thus causing them to stop/lag when there was a lot of them moving at once (like human players, one comp player can only order 12 units at a time). I suggest using 1 computer player per spawn point, that would end that problem right there.