1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  5. Choose your ride to damnation in the 5th Special Effect Contest Poll.
    Dismiss Notice
  6. The winners of the 13th Techtree Contest have been announced!
    Dismiss Notice
  7. The 13th Music Contest Poll is up! Vote for the best tracks in this symphony of frost and flame.
    Dismiss Notice
  8. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Halberdier

Submitted by Wandering Soul
This bundle is marked as approved. It works and satisfies the submission rules.
A Captain with a Halberd...
And YES, the animation is similar to my other work, the Pikeman...
However, 'Attack - 2' is a chop-down attack animation (called Halberd in the Pikeman animation list)...

Keywords:
Captain, Human, Alliance, Spearman, Pikeman, Halberdier, Halberd
Contents

Halberdier (Model)

Reviews
Moderator
17:43, 6th Sep 2012 HappyTauren: Nice and polished, glad to see you've made this version as well :)
  1. 17:43, 6th Sep 2012
    HappyTauren: Nice and polished, glad to see you've made this version as well :)
     
  2. Sin'dorei300

    Sin'dorei300

    Joined:
    Aug 20, 2011
    Messages:
    3,613
    Resources:
    202
    Models:
    87
    Icons:
    104
    Packs:
    6
    Skins:
    4
    Template:
    1
    Resources:
    202
    Very nice!
     
  3. JesusHipster

    JesusHipster

    Joined:
    Sep 19, 2011
    Messages:
    2,034
    Resources:
    55
    Models:
    48
    Icons:
    7
    Resources:
    55
    I think extra attack animation should be renamed._. It fits perfectly. Also i wonder, how do you merge portrait and basic animations?)
     
  4. Yes Thank You! This exactly what I need for my map!! 5/5
     
  5. Wandering Soul

    Wandering Soul

    Joined:
    Nov 11, 2005
    Messages:
    371
    Resources:
    17
    Models:
    17
    Resources:
    17
    Is that a trick question...?
    Basically a Model Portrait file consist of
    1) a Model,
    2) a Camera,
    3) at least an animation with the name 'Portrait'...

    And my modelling pattern right now is in addition to the standard bones in the model, I also include facial bones for 'Portrait' animations...
    However if one uses Oinkerwinkle's 'AnimTransfer' program to transfer animations from Model Portrait to another model (with both models having the same facial bone names), most of the bone movement from the portrait model WILL NOT be transferred...
    This is due to the inferiority of the program itself, as it can only transfer animations to bones with standard names (I'm guessing here... Perhaps my modelling tool is somewhat outdated...)...

    To overcome this, I open the model file (in .mdl format) using NOTEPAD and transfer the animation for the facial bones manually (Copy & Paste, then adjust the frame number)...
    Some of you out there may find this method a real pain in the butt...
     
  6. JesusHipster

    JesusHipster

    Joined:
    Sep 19, 2011
    Messages:
    2,034
    Resources:
    55
    Models:
    48
    Icons:
    7
    Resources:
    55
    That's what i was asking, there are several possible ways, several of them you discrived in that post and i was wondering wich one were you using..


    It's all about mdl modelling;) Still great job, i realy like to see simple, but realy polished edits like that.

    E: also how about making his helm 'wings' material twosided?)
     
    Last edited: Sep 6, 2012
  7. Crigges

    Crigges

    Joined:
    Nov 20, 2011
    Messages:
    201
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    This is a realy nice model, i think i will use this in my Map 5/5!
     
  8. rcshaggy

    rcshaggy

    Joined:
    Jul 2, 2009
    Messages:
    2,167
    Resources:
    0
    Resources:
    0
    A captain with a halberd?
    Alrighty then.
     
  9. Final-Burn

    Final-Burn

    Joined:
    Jan 5, 2012
    Messages:
    110
    Resources:
    0
    Resources:
    0
    This is actually really nice model.
    4/5
     
  10. thorhunter

    thorhunter

    Joined:
    Apr 15, 2009
    Messages:
    25
    Resources:
    0
    Resources:
    0
    This model is EXACTLY what I was looking for, thank you very much.
     
  11. Krasus

    Krasus

    Joined:
    Mar 25, 2009
    Messages:
    16
    Resources:
    0
    Resources:
    0
    Only a bandit version now is needed...
     
  12. DESTROYER123

    DESTROYER123

    Joined:
    Jul 12, 2011
    Messages:
    1,200
    Resources:
    0
    Resources:
    0
    Really good!







    5/5 :goblin_good_job:
     
  13. Gaintspider

    Gaintspider

    Joined:
    Nov 27, 2011
    Messages:
    11
    Resources:
    0
    Resources:
    0
    one of the best models i have :vw_love:
     
  14. doagtgl

    doagtgl

    Joined:
    Sep 19, 2012
    Messages:
    10
    Resources:
    0
    Resources:
    0
    Awesome model, and it works great too!
     
  15. Shade Da Scout

    Shade Da Scout

    Joined:
    Apr 23, 2011
    Messages:
    316
    Resources:
    1
    Icons:
    1
    Resources:
    1
    Great model with great portrait and animations.Portrait camera could use a better angle and when I look at him from the back his helmet wings are invisible at the part where they are attached to the helmet (50% of each wing).
     
  16. Blackcheeta23

    Blackcheeta23

    Joined:
    Dec 16, 2013
    Messages:
    14
    Resources:
    0
    Resources:
    0
    Looks Awsome!!!!!!!!! 5/5
     
  17. Gottfried

    Gottfried

    Joined:
    Nov 10, 2012
    Messages:
    409
    Resources:
    0
    Resources:
    0
  18. SnowYell

    SnowYell

    Joined:
    Jun 13, 2010
    Messages:
    310
    Resources:
    0
    Resources:
    0
    I don't know if anyone will ever read this.. But when I import this into my map and try to launch the model on a footman, it doesn't show.. :/
    Im a noob, what to do?
     
  19. JarmenKell1982

    JarmenKell1982

    Joined:
    May 21, 2012
    Messages:
    4
    Resources:
    0
    Resources:
    0
    Забираю