- Joined
- Aug 1, 2008
- Messages
- 453
Right now im working on a zombie map where basically civlization has basically started all over but a few intelligent people are left, and you make your weapons from items you find on the ground around your area. And i was wondering if you guys have any item ideas that start as a basic stage and get to a more complicated stage.
Here's a example. You cut a tree to get a log, that you sharpen with a knife you get a wooden axe. Then you cut off the end of the axe and replace with a rock to get to the more advance one. Then finally you replace it with a piece of steel to make a even more advance one.
I need some ideas like this for melee weapons (like knifes, axes, daggers, ect) and ranged weapons (like sling-shots, long range, short range, ect)
Basically i'm looking for any type of like basic weapon that your could make from your environment. Or like parts and pieces of metal or somthing. If possible make upgradable but they don't have to be.
If you have any ideas I would greatly appreciate them. +rep for any ideas
Here's a example. You cut a tree to get a log, that you sharpen with a knife you get a wooden axe. Then you cut off the end of the axe and replace with a rock to get to the more advance one. Then finally you replace it with a piece of steel to make a even more advance one.
I need some ideas like this for melee weapons (like knifes, axes, daggers, ect) and ranged weapons (like sling-shots, long range, short range, ect)
Basically i'm looking for any type of like basic weapon that your could make from your environment. Or like parts and pieces of metal or somthing. If possible make upgradable but they don't have to be.
If you have any ideas I would greatly appreciate them. +rep for any ideas
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