- Joined
- Aug 4, 2008
- Messages
- 341
Hi I promised a while ago to a bunch of people that I'd be making custom models for a zombie type map (namely new soldier to replace the overused marines) if I ever got milkshape again. Well... I have it and now I'm keeping to the promise.
The marines are coming along just fine (wip. ss below) but I want to do the weapons as item attachments. I want to make 3 ranks of weapons for each marine (ranged and melee), which means 3 different guns and 3 different melee weapons.
Problem is that I don't know enough about guns to figure out what these attachments should be. I don't want to make guns that don't make sense with the character class, and I want to make each rank realistically a better then the last (ie. I don't want rank one to be a m4a1 and rank 2 to be the equivalent of a Mac10).
Also I want ulti spells to attribute to the 3rd rank of each weapon, but I'm stuck for ideas. They can be any kind of unique move using the weapon, as I will factor it all in as an animation for the character.
These are worked out -
1. Assault Troop
ranged -
Grade 1: AK47
Grade 2: Colt M16A4
Grade 3: Dillon M134D Gatling Gun
melee -
Grade 1: Sledge Hammer
Grade 2: Fire Axe
Grade 3: Chain-Axe
2. Stealth Troop
ranged -
Grade 1: B&T MP9 PDW/Submachine Gun
Grade 2: Heckler & Koch 9mm MP5
Grade 3: FN P90
melee -
Grade 1: Machete
Grade 2: Katana
Grade 3: LIGHT SABRE (LOL no of course it's going to be more pimped then a Jedi's)
Here's the classes I need weapons for -
3. Tech Trooper
ranged - ? maybe a mix of things like a shotgun n such
melee - ?
4. Medic (note this is a chick)
ranged - ?
melee - ?
I'm thinking maybe pistols for the ranged medic and powerfists for the tech's melee.... what do you suggest/think?
WIP Assault trooper -
The marines are coming along just fine (wip. ss below) but I want to do the weapons as item attachments. I want to make 3 ranks of weapons for each marine (ranged and melee), which means 3 different guns and 3 different melee weapons.
Problem is that I don't know enough about guns to figure out what these attachments should be. I don't want to make guns that don't make sense with the character class, and I want to make each rank realistically a better then the last (ie. I don't want rank one to be a m4a1 and rank 2 to be the equivalent of a Mac10).
Also I want ulti spells to attribute to the 3rd rank of each weapon, but I'm stuck for ideas. They can be any kind of unique move using the weapon, as I will factor it all in as an animation for the character.
These are worked out -
1. Assault Troop
ranged -
Grade 1: AK47
Grade 2: Colt M16A4
Grade 3: Dillon M134D Gatling Gun
melee -
Grade 1: Sledge Hammer
Grade 2: Fire Axe
Grade 3: Chain-Axe
2. Stealth Troop
ranged -
Grade 1: B&T MP9 PDW/Submachine Gun
Grade 2: Heckler & Koch 9mm MP5
Grade 3: FN P90
melee -
Grade 1: Machete
Grade 2: Katana
Grade 3: LIGHT SABRE (LOL no of course it's going to be more pimped then a Jedi's)
Here's the classes I need weapons for -
3. Tech Trooper
ranged - ? maybe a mix of things like a shotgun n such
melee - ?
4. Medic (note this is a chick)
ranged - ?
melee - ?
I'm thinking maybe pistols for the ranged medic and powerfists for the tech's melee.... what do you suggest/think?
WIP Assault trooper -