- Joined
- Jan 15, 2010
- Messages
- 163
In soviet russia, this map CRASH on me! ... Whatever. -.-
At first time I fixed the easy crashes. The next time I had another random crashes who I barely fixed, or atleast reduced as much as possible. In this current version the map crashes in a lot more obvious way, but I just cant manage to find the problem at all! First I thought it was the new triggers, but then I saw that disabling them isnt making the map run with out crashing. I disabled by 1 or by 2 triggers and retested the map ... I really dont get what could cause this problem, I even followed some dud's "Maker" advices about leak control methods. I even rechecked EVERY trigger for loop mistakes as he mentioned ... Either WC3's GUI are interpreting now in a pretty wrong way, or Im blind to not see some obvious problem. -.- If you think its GUI problem, then I will have to jump to that jass seems.
Sorry for not posting specific triggers, but if I knew which trigger was the problem in, I would have fixed it by my self!
Click me!
I forgot to mention - the crash happens after the 60 seconds(start game). You can watch how the AIs fight for around 15-30 sec, and then the crash comes!
NOTE: I am GML advanced user. I have at least basic understanding with programming!
At first time I fixed the easy crashes. The next time I had another random crashes who I barely fixed, or atleast reduced as much as possible. In this current version the map crashes in a lot more obvious way, but I just cant manage to find the problem at all! First I thought it was the new triggers, but then I saw that disabling them isnt making the map run with out crashing. I disabled by 1 or by 2 triggers and retested the map ... I really dont get what could cause this problem, I even followed some dud's "Maker" advices about leak control methods. I even rechecked EVERY trigger for loop mistakes as he mentioned ... Either WC3's GUI are interpreting now in a pretty wrong way, or Im blind to not see some obvious problem. -.- If you think its GUI problem, then I will have to jump to that jass seems.
Sorry for not posting specific triggers, but if I knew which trigger was the problem in, I would have fixed it by my self!
Click me!
I forgot to mention - the crash happens after the 60 seconds(start game). You can watch how the AIs fight for around 15-30 sec, and then the crash comes!
NOTE: I am GML advanced user. I have at least basic understanding with programming!