Moderator
M
Moderator
16:38, 9th Jun 2010
TriggerHappy:
Coding seemed fine and spell worked.
TriggerHappy:
Coding seemed fine and spell worked.
[Simple] PyroballTransforms the caster into a fireball and rolls forward on the ground, burning nearby units on its way and dealing damage on detonation.
[Detailed] Pyroball (Sample 1)Transforms the caster into a fireball and rolls forward on the ground, burning nearby units on its way and dealing damage on detonation.
Attack Type: Spell
Damage Type: Fire
Friendly Damage: False
Casting Time: 1s
Cooldown Time: 7s
Detonation Time: 2s
Detonation Damage: (180 x Ability Level)
Detonation Damage Range: 320
Burn Damage: (4 x Ability Level)
Burn Damage Range: 190
The fireball will detonate if the timer expires/caster dies/in contact with water or unplayable regions. Burn damage does not affect flying-classified and magic-immune units. Detonation damage does not affect magic-immune units. The caster will become a ground unit until the pyroball form expires.