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Great Battles - Middle Ages v.15.4

Submitted by Ironside
This bundle is marked as approved. It works and satisfies the submission rules.
Creator

Created by Ironside



Great Battles-Middle Ages Team

Ironside = Project Leader
Vikus = Grammar check
krisserz = Trigger check
8Ball777 = Object edtor
Wasp = Terrainer
CyberDuelX16 = Grammar check, Map Testing, Tooltip fix
KraZy_Marm4SET = Grammar Check
eclyptk = Terrainer


Credits

Samurai by BlinkBoy
Blood Sword by Kitabatake
Blue Blood Sword by Kitabatake
RPGHero by Tenebrae
All buildings by Mr. Bob
The Shotting System by assasinater
Bane Web by D4RK_G4ND4LF
PlatedFootman by HappyTauren
FootmanCavalry by wingednosering
Spells Quick Act & Arrow Armageddon by defskull


Gameplay

You begin with a custom race. Then build up your base. Train a strong combo army and attack the enemy.
The game is based on Levels. So there are 3 Main Buildings, 3 Towers, 3 Barracks, 3 of each Unit-Type. This excludes the King.


AI

The map uses a full custom AI, created by me, that is actually quite good once your a good player at this game, and is very strong for new players.


Terrain

The map uses a standard map (DivideAndConquer) for terrain, since I suck at terraining, I would make the map completely boring.


Commands


# is the the color of a player (example -ally light blue).

-ally # ---> requests alliance towards player #.
-accept # ---> accepts alliance towards player #.
-war # ---> declare war on player #.
-retreat ---> tells that you are retreating.
-defend ---> tells that you are defending your castle.




Screenshots
Screenshots

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[​IMG]

[​IMG]



Help

Also if anyone wants to help me with this map, then this is for you: http://www.hiveworkshop.com/forums/project-recruitment-256/great-battles-middle-ages-165309/


Keywords:
Altered, melee, custom, race
Contents

Great Battles - Middle Ages v.15.4 (Map)

Reviews
Moderator
16:42, 20th May 2010 ap0calypse: Approved
  1. Garfield1337

    Garfield1337

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    Fine map,but needs a lot of improvement.
    Here are some things i noticed:
    -Too large units,especially king! If you compare them to buildings and workers,you'll see how giant they are. Also King's model doesn't fit,he's half naked :D
    -King's ultimate fly spell doesn't work,though i saw you disabled trigger that is supposed to execute the spell,why?

    Some typos and grammar mistakes:
    -Description for tower: ment > meant
    -Description when upgrading Fortress of Kings: builing > building
    -Description of New Invetions Research: "...allowing you create to..." > "...allowing you to create..."
    -Catedral > Cathedral
    -Shield Research: For the cost of some move speed > At the cost of some move speed
    -Quest Log: At very long time ago > A very long time ago
    Also,"background story" part of quest log is unfinished,it goes like: "He has crushed hundreds of ki..." and it ends there :D
     
  2. CyberDuelX16

    CyberDuelX16

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    Thank you for the input
     
  3. Ironside

    Ironside

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    Hmm there seems to be more grammar fixes to do then I thought, sure hope this 3rd and final Grammar Checker will fix these.

    You say that ultimate is disabled? Why the hell is this happening, it always disables itself, even thought the spell doesn't have any errors when saving map. :(
     
  4. CyberDuelX16

    CyberDuelX16

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    Perhaps a broken trigger?
     
  5. Ironside

    Ironside

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    How do you even make a broken trigger :O
     
  6. CyberDuelX16

    CyberDuelX16

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    ...Dunno...
     
  7. Ironside

    Ironside

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    The map is updated, The last Grammar check did have it's effect after all, not just in the grammar but also in some cool new names for units.

    EDIT: Question for the Public:

    I'd like to add a Queen, because only King is a bad idea, so I have 2 questions regarding it:

    1. Should a player be able to have both, or only King or Queen ? (Though I prefer only King or Queen, not both)

    2.
    2a) What spells do you suggest for Queen, will it be okay if I give her some magic, as in Middle ages stories still usually use some magic.
    2b) So what spells do you suggest then ?
    2c) Which model would you give to our Queen?

    Thank you for your incoming answers!
     
  8. mouseman89

    mouseman89

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  9. CyberDuelX16

    CyberDuelX16

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    I would suggest you change the name of "Breaker"
     
    Last edited: May 23, 2010
  10. Ironside

    Ironside

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    Bloodelf Mage = blood elf

    If that's the case, I'll use Jaina.

    So should she have magic spells or..?
     
  11. CyberDuelX16

    CyberDuelX16

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    King = Combat/Physical
    Queen = Magic/Healing
     
  12. Ironside

    Ironside

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    Ok:

    Queen magic , ranged , model Jaina , any complains or I'll use this.

    I give a minimum of 1 day, maybe more to see the results.
     
  13. CyberDuelX16

    CyberDuelX16

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    We testing this anytime soon, like now? Aso, Bara, add me on msn already. Change the king model, looks lame.
     
  14. Ironside

    Ironside

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    I added you now.
     
  15. CyberDuelX16

    CyberDuelX16

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    Heh, sorry, i might have provided my old contact information
     
  16. Ironside

    Ironside

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    Believe me, a Huge version is Coming Up !!!

    So it might take longer to refresh the map, when it goes back to page 2 or even further.
     
  17. CyberDuelX16

    CyberDuelX16

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    Hehe. Ideas ALL THANKS TOO...ME. -Evil Cackle-
     
  18. Garfield1337

    Garfield1337

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    *Audience Applauds*
     
  19. CyberDuelX16

    CyberDuelX16

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    ;3. Feel so loved.
     
  20. Garfield1337

    Garfield1337

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    I suggest we preserve this place for comments on map since last several posts could be considered as spam.