Faerie Forest:
Normal Creeps:
- Wisp: Agile , low HP , low damage , usually found in big quantitie

. Wisp.
- Faerie Dragon: Ability - PuF! , low HP , regular damage , Flying unit. Faerie Dragon.
- Mages: Ability - Arcane Blast , Ability - Faerie Fire , Ability - Blink , very low HP , low damage , Magic Resistance , Unarmored. Human Priest/Mage.
- Fairy: Ability - Enchant , Ability - PuF! , low HP , regular damage. Model Downloadable on the Model Page (ask for permission).
- Unicorn: Ability - Stomp , Ability - Horned Attack , regular HP , regular damage. Use Human Horse with White skin / just my idea , if you have a better idea xD , say it.
- Garden Dwarves: Mud Maiden , medium HP , regular damage. your skin !!! xD...
Elite/Raid Creeps:
- Ent: Strong , great HP , great damage , Magic Vulnerability , Bigness. Trent.
- Ninfa: Agile , Ability - Enchant , Faerie Aura , Ability - PuF! , medium HP , medium damage. Maybe , a bigger Fairy. PHASED RAID BOSS.
- Paly Drunkenlight: Very Strong , Ability - Drunken Fist , Ability - Holy Light , awesome HP , great damage . Theres a model of a dwarve paladin on the Model page though. PHASED RAID BOSS.
- Merlin: Ability - Arcane Blast , Ability - Blink , Ability - Faerie Fire , Ability - Arcane Shower , great HP , regular damage. Archmage. PHASED RAID BOSS.
- The Tree Of Ever After: Ability - Super Faeri Fire , Ability - Roots , Greatness , awesome HP , very good damage , Faerie Wood. Final Tree of Life Model (The last Night Elf base). PHASED RAID BOSS.
Spels Explanation:
Ability - PuF!: The unit will dissapear in a random time (shapeshift skill).
Flying Unit: This unit have chances to dodge attacks.
Ability - Arcane Blast: 1.5 Casting Time , throws an arcane missile which deals considerable damage (200 damage to single target).
Ability - Faeri Fire: The unit affected by this spell will have his armor decreased by 3.
Ability - Blink: The unit dissapear and appear near the place.
Magic Resistance: All magic damage taken is reduced by 30%.
Unarmored: All phisical damage taken is increased by 30%.
Ability - Enchant: Enchants an enemy unit , taking control of it. No Hero can be targeted.
Ability - Stomp: The unit stomp the floor with great strenght , stunning all nearby units for 2.5 secs.
Ability - Horn Attack: Attack the unit dealing damage , and pushing it back (300 range push back , 100 damage).
Mud Maiden: All phisical damage taken is increased by 25%.
Magic Vulnerability: All magical damage taken is increased by 20%.
Bigness: This unit attacks 20% slower than normal.
Faerie Aura: The units affected by this aura have 100% less mana regeneration.
Ability - Drunken Fist: The unit affected by this spell have 75% chances to miss on all attacks (10 secs duration).
Ability - Holy Light: Heals the targeted unit by 300.
Ability - Arcane Shower: The unit start throwing waves of arcane missiles coming from the sky , doing damage per wave (100 damage per wave , medium aura)(MAYBE YOU CAN CREATE AN ARCANE MISSILE AND AN ARCANE BLAST SKIN OR MODEL).
Ability - Super Faeri Fire: The unit affected by this spell will have his armor decreased by 15.
Ability - Roots: The unit use his nature abilities to trap one opponent on his roots , deals DPS in the process. (slight DPS and inmobilizing effect , nice).
Greatness: The unit affected will attack 30% slower.
Faerie Wood: Each Attack made to this unit will cause magical damage to the attacker.
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now , to discuss the phases and all that advanced info , (i have it all , all the info needed) , add me to msn , if you have one... or , tell me , and i'll PM you with my msn...