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Gnomish Field Engineer

Submitted by AndrewOverload519
This bundle is marked as approved. It works and satisfies the submission rules.
"Eager to support the Alliance on the front lines, the gnomish Field Engineers are a daring breed amongst their kind despite the fact that they do not excel in combat. Mounted on swift mechanostriders and equipped with a variety of egineering tools, they make up for this shortcoming due to their ability to quickly give aid to the war machines of their Dwarven bretheren or the defensive structures of the Alliance when they are needed most, whether it is repairing damaged parts or improving their potency in battle.

However, their innate talents do not end here as the Field Engineers can also set up contemporary defensive structures. Even though they are not as sturdy as the towers that defend most Alliance bases, these structures can be built on the fly and are cost effective, providing excellent makeshift defenses as well as effective weaponry."


Okay, now onto something completely different... a female gnome engineer on a mechanostrider. That's got to be a first for WCIII, right? :crazz:

The idea behind this girl is to give the Alliance a support unit that is meant to repair structures and other mechanical units in the heat of battle, as well as quickly building cheap,contemporary structures such as turrets. She can further support these by using augmentive abilities, such as perhaps an ability to give friendly mechanical units or structures increased attack damage in a similar manner to Bloodlust. If you do give her abilities, be sure to use Stand Work as the animation names. The reason that she is mounted on a mechanostrider is because... well, she would have to catch up to them somehow!

As for the model itself, the rider was heavily edited from the Villager Child as a base, with the head mesh being remapped and edited to look more feminine. In addition, the rest of her body was also heavily edited, retextured and remapped, while parts from various other models (some of which that you might recognise from my earlier Dwarven Demolition Squad) are also used to make her look more the part for an engineer. The Field Engineer's trusty mchanostrider, minus the lighting around the eyes, is also 100% fully made from scratch. No, I am not kidding on that one, it's a first for me. :grin:

This model uses ingame textures, so no need to worry about texture paths. Just simply import both the model and the portrait into your custom map! However, there might be a few issues with the model if not taken into context, the main problem being that there is no talking portrait. This is because there are no suitable voices for a female gnome in WCIII, nor even any gnomish voices in general as the gnomes seem to have only officially re-emerged in the lore during the post-WCIII/WoW era. By taking that into account, I thought that the safest bet would be to make the portrait work in a similar manner to the Goblin Shredder. By that, I mean that the rider's face is actually made visible in the portrait, but will not actually talk as the 'strider would be the one that is making all the noise.

If you want to use this model then feel free to do that, provided that you'll give credit to me in return.

RECOMMENDED WORLD EDITOR VALUES:
Scaling Value: 0.90
Voice Set: Clockwerk Goblin (or some other mechanical-sounding voiceset)
Unit Name: Field Engineer

UPDATE 1:
Recalculated extents and removed the sound from the Stand Work imation as I can't think of a suitable replacement.

UPDATE 1.5:
Recalculated extents.

UPDATE 2:
Adjusted the portrait background and recalculated extents. Hopefully that should finally eliminate the issues regarding the health bar being displayed too high up above the model.

Keywords:
gnome, female, engineer, mechanic, WoW, robot, bird, ostrich, emu, roadrunner, chocobo
Contents

Gnomish Field Engineer (Model)

Reviews
Moderator
[img] [img] Misha [img] 7th Jul 2013 Moderator's Review: unit's health bar is high in the air, recalculate the extents in model editor, and this should be good to go, since it works ingame and all.. death is a lill funky.. and 'shredder...
  1. [​IMG] [​IMG] Misha [​IMG] 7th Jul 2013
    Moderator's Review:

    unit's health bar is high in the air, recalculate the extents in model editor, and this should be good to go, since it works ingame and all..
    death is a lill funky.. and 'shredder buzzsaw' might not be the best sound for the work anim


    unfortunately, the health bar is still too high, maybe you should try lowering the highest point of the mesh and then calculating extents again. kinda try that for all models that got that problem

    Finally, this one is bug-free :D Approved
     
  2. Sin'dorei300

    Sin'dorei300

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    Looks awzum, great work! ;)
     
  3. Heinvers

    Heinvers

    Arena Moderator

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    Great job!
     
    Last edited: Jun 16, 2015
  4. Conflate

    Conflate

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    damn original and lookin superb
    great work
     
  5. Ubernator

    Ubernator

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    Awesome!!! Very useful for a lot of map devs...
     
  6. AwzomeWulfzz

    AwzomeWulfzz

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    thumbnail on awzum
    Anyways, little men riding on robot chocobos. Awesome. 5/5.
     
  7. This is such a Funky model. 30 over 30.
     
  8. Kyrbi0

    Kyrbi0

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    As aforementioned, this is a unique and creative, an excellent & useful model for any Gnomish/Dwarf/Alliance/Techno faction. Great to see you expanding your horizons with scratch modelling; look forward to whatever is next.
     
  9. Forsaken

    Forsaken

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    Really nice
     
  10. PROXY

    PROXY

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    Really really awesome. My biggest respect for creating the best wc3 fitting model till yet. Clean mesh, textures are perfectly chosen.

    Although you could try out the technique I used at my goblin gunslinger model to give her teamcoloured hair, might suit pretty well.
     
  11. PurgeandFire

    PurgeandFire

    Code Moderator

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    Very nice. I think the eyes could be slightly closer together though--she looks sort of like a chameleon at the moment. I really like how this was executed, though.

    Also, what about a spell animation?
     
  12. Ihatefish

    Ihatefish

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    Its cooooooooooooooool
     
  13. Sellenisko

    Sellenisko

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    Tested your new version ingame, Iam glad the trick with portrait really worked, I suggest you do it will all your models that uses only portrait animation from main model, this should fix it perfectly. I vote for approval!
     
  14. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    They look like kids. Gnomes are small, but are they really that young looking in WoW? Sry don't own WoW
     
  15. kellym0

    kellym0

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    I always despised of mechano striders.... ugliest mount ever.

    cute model though. works quite well in warcraft 3, and the human villager child morphed into a girl gnome was quite clever.

    6/10
     
  16. EloTheMan

    EloTheMan

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    Very original and nice to see more stuff for the Gnomes, they really needed this one. :D

    4/5 + rep.
     
  17. CfWolfy

    CfWolfy

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    Cool......5/5 what else to say?
     
  18. Renly Baratheon

    Renly Baratheon

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    We really needed MOAR gnomes!
     
  19. Zzonehardy

    Zzonehardy

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    I must say the part I was most impressed by was team colored hair, like how has no one thought of that before now,

    I salute you sir.