GillyShire

This bundle is marked as approved. It works and satisfies the submission rules.
GillyShire



Created by z.Ky


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Changelog and other info/answers on the fist comment below
v1.0 first upload
v1.1 some item tweaks

Creep Camps:
-4 Green Camps
-22 Orange Camps
-4 Red Camps
-4 Orange Starting Location Camps

Mines:
-4x 12500 Starting Mine
-6x 10500 Small Expansion Mine
-2x 12500 Medium Expansion Mine
-4x 15000 Big Expansion Mine

Neutral Buildings:

-1x Tavern
-2x Shops (Orange Camps)
-2x Lorderon Mercenary Camp (Orange Camps)
-2x Goblin Laboratory (Orange Camps)
-2x Marketplace (Orange Camp)

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I know it may not look like a shire, but i liked the name.

Hope you like it, Suggestions are welcome

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Keywords:
Melee, melee, melee, z.ky, loarderon, garden, war, shire, creep, creeps, gold, water, village, summer, yo.
Contents

GillyShire (Map)

Reviews
Orcnet01:20, 12th Oct 2013700 Gilly Shire (Version 1.1) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter 2/570-74%D RateScorePercentLetter 1/550-69%F...

Moderator

M

Moderator


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Orcnet01:20, 12th Oct 2013

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Gilly Shire (Version 1.1)


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5/591-100A

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4/581-90%B

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3/575-80%C

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2/570-74%D

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1/550-69%F

Overview:

Gameplay

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"I'm expecting the map should be filled more with green level creep camps than an orderly manner of intermediate level of creeps globally present, since its a compulsive team-based game you did well with organizing the formation of the player's region, as well it goes with its nearby expansion. Still I suggest you give in more on easy take out spots than letting the players to enforce economy growth."

Terrain

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"The map's layout is neatly executed with its simple decors current made it really good, by the looks of it reminds me of a small country side for hobbits?. Anyhow I couldn't say anymore for its decent look."

Management

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"To my testing, I could say your map is fitting for a fair grade and useful for team base playing."

Total Score: (Gameplay[x/5] + Terrain[x/5] + Management[x/5] / Total Score[15] * 50 + 50)


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9/1580%C
 
Level 18
Joined
Jun 15, 2012
Messages
494
-reserved

During next week I'll be rewieving all my maps, and make some suggested changes to them

Changelog:
-v1.0 : Firs Upload
-v1.1 : Some item tweaks
@#3 Legal_ease I'm sorry, will solve when I'll get to the pc Edit:Screenshot made a bit smaller
@#4 taavidude glad you liked it
@#5 twilight thanks for checking it out, the description will still remain quite simple I think, you know, just the basic info for a simple melee map
@#5 singelang usually my maps have lots of doodads, but this one has not many, since I created this more for the "gameplay" then the overall look, but, will see
 
Last edited by a moderator:
Please crop that terrain screenshot. I like that its so big, you can really see the terrain well, but the extra WE UI is not necessary and it takes up more room than the average screen. It was almost 3x my screen size.

That said. This is a nice looking melee map of similar quality as those made by blizzard if not a tad better. Great work! I vote for approval! (even with the gianormous screenie, but please fix it) +rep

[edit]@z.ky - no problem, it looks really good and will most likely be approved anyway, it will just make it a bit better. Again - good work!

[Edit#2] Hey, looks much better. The screenie fits great! Best of luck! Voting for approval!
 
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Level 13
Joined
Sep 14, 2012
Messages
438
Comment

Map is very cool, but description feels empty, you could add some color.
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Rating:
4/5

Terrain

Terrain is awesome, love the creativity, nice work.
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Rating:
5/5

Gameplay

A original melee map.
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Rating:
4/5

Final Rating:

Terrain:5/5
Gameplay:4/5
Comment:4/5

FINAL RATING:
5/5

Suggestions
-Improve the description


GIFT

1/5=no rep
2/5=no rep
3/5=no rep
4/5=no rep
5/5=1 rep

Rating 5/5=+1rep


Vote for: Approval
 
This is great map . The terrain shape is good, you mix the tile very well, The geography is good for battle. There's no big problem in this map. Wow ! .
Suggestion

- Why you don't add more decor or put shrubs and other forest stuffs .
By the way, this is not problem enough but this is a suggestion only .

Great map .
Rating: 5/5 + Rep
 
Great melee map! I like the variation in terrain height, those kinds of maps are always fun (e.g. enakro's way).

I'm not a big fan of the secluded gold mines in the corners (the ones you need zeppelins to get to), but the rest is really nice.

The creep balance is good, but the upper-right/upper-left corners has a little too much IMO. I have enough problems taking on one granite golem (at least in early game), two is pretty nuts. :p But it is up to you.

Also, as sigelang said, I'd recommend adding some more shrubbery/foilage to the ground. It doesn't have to be a bunch, it would just improve the aesthetics a bit.

Overall, nice!
 
Looks awesome, those hidden gold mines. xD

You did indeed capture the Blizzard style. Creative with those Observatories! The edges of the shores could use more smoothing, but the map height overall is fine.

At first, I thought this housed around 8 players, but I guess 4 is enough for plenty of resources around.

4/5
 
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