(14 ratings)
You should add the blue tattoos she's always depicted with.
Other than that it's a 5/5 !
EDIT: Hoping you can make a Blackhand model just because he's so badass.
I think she is rather smexy.
The only thing I would point out is that I would have hoped all of her attack animations were as powerful as the "Attack - 4". The others are a bit weak.
The 4th also flows better.
Other than that it looks great!
To be honest, I'm really not a fan of the Blackhand from WoD. He looks like a walking furnace which doesn't fit his character at all.
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Unfortunately adding the blue tattoo is not really possible. Her face is mirrored so adding a tattoo would add it on both sides of her face. This would look stupid imo.
To be honest, I'm really not a fan of the Blackhand from WoD. He looks like a walking furnace which doesn't fit his character at all.
Is it me or the portrait animations don't show up in game? It play only one 'portrait' animation, but not the others, talk one, two...
How about Kilrogg or Kargath?
According to the screenshot:
Why there are two shoulderpads stacked atop another at one of her shoulders,
why is her portrait ambidextrous, the earring is at wrong side,
why not give her another blade instead that object,
tatoos are entirely possible, just say "im lazy",
if its to pass as an agile assassin, the attack animations of this unit need to be a lot faster,
those pants are dysfunctional for sure, you can do better texturing.
and additionaly must state that you need to learn how to draw realistic boobs.
Concept is nice and all but not that much of an use currently.
She's hot, keep this up Tauer! What's going to be your next Orc model? Orcnet? lol just kidding.![]()
Tauer, relax and let us mods ponder about those who don't appreciate what they're basically getting for freethe model's quality speaks enough by itself, for those who know what they're lookin' at
although, I'm not sure if that's model wrap or texture, but there's something kinda odd to me around that bra-breast/ribcage area, like something is either stretched, or somewhat off oO could be just me tho..
as for the tattoos.. the model looks pretty enough without them
You're right this is not one of your best work. Seriously, she looks nothing like the real Garona.
She also looks overweight, her bone and face proportions do not match Garona's. Nevertheless, this is good as a standard female orc.
You're saying that like there is a "real" Garona...
I wasn't basing the design on that image, so of course she's not gonna look like that. I don't wanna post the concept art yet again, but she is based on Samwise's Orc Assassin concept art. Which was originally gonna be Garona I think.
The image you're referring to was to be used in WC3 before she was cut I believe. It's not any more canon than Samwise's artwork. If you wanna look at the most canon Garona I guess you'd have to look at the comics, and my model looks closer to those than the image you posted.
So saying she looks nothing like the "real" Garona is ridiculous since there are so many sources to base her appearance on.
Overweight?? Just what kind of standards do you hold women to?![]()
Personally she is a trained assassin, she should have some muscles as all Orcs are mostly fit for fighting and training.
Secondly she has almost no clothes in the torso, that reveals her build-up body fat.
Thirdly look at the comic book or any other "real" Garona and decide whether or not she looks fit or fat? I'm guessing you already know how she looks.
My standards are that the characters have to be true to how they were created to be, as I recall Garona is as fit as Paula Patton.
No offense this is a good model, but it does not represent Garona to me personally. Her ears are not proper for example, she looks more like an elf with those pointy ears. Or is this half-draenei one?
The concept art Garona looks more fit and muscular. The way it should be.
I did it once already, but I will do it again, considering how many people around here do not appreciate the hard work and quality of the resources you deliver:
Thank you for your work, Tauer. Your recent models are one of the best custom made resources for Warcraft III I've ever seen! You stay true to the concepts you base your models on, which is a very hard thing to do IMO. I find it sad that people criticise your models based on their own expectations and desires - that's anything but constructive. I hope these comments will not bring you down or discourage you from continuing to deliver such brilliant work!
Not only.Referring to me? Eh.
Not trying to appeal him. Trying to thank him, because I've always wanted to see a high quality models of WoW characters. He does it and he does it well, therefore I am thankful.I understand you want to appeal the author by giving him praise for his wonderful work.
How she looks according to who? You? Or the image you've shown? Cause Tauer made it perfectly clear (for those who bother to read) that he is basing the model on this artwork:but it doesn't represent Garona or how she looks
I was rather calling another poster in this thread unappreciative. You fall under another category:If you misinterpreted that I am unappreciative you're wrong.
I find it sad that people criticise your models based on their own expectations and desires - that's anything but constructive.
Paladinjst is making a Kargath. I might make a Kilrogg later, but it'd be based on old concept art instead of WoD I'm afraid.
If you are going to criticize my work at least make the criticism constructive instead of the waste of space you just posted.
Don't you already have an old Kilrogg model based off the old artworks? The WoD one is in essence the same only they went with dreads for the top knot hair (IMO a nice choice to symbolize the savage look of the Bleeding Hollow), and a staff/mace made of bone. Would love to see how you'd end up making one if you could. You have the skills for it.![]()
Damn, the animations look fantastic! I love the ribbon emitter for the slash effect.
One thing though: I don't know if this is a bug with the hive model viewer, but it seems like her blade disappears temporarily in the death animation?
Can someone confirm this in Magos?
Dunno, I think the WoD Kilrogg suffers from the opposite of Blackhand; while WoD Blackhand is way too over the top, Kilrogg is too simple. He looks like a generic shirtless orc with a dead eye.
If I'm making Kilrogg I might take some inspirations from the WoD model, like the dreadlocks you mentioned, but mostly it'll be based on this concept art:
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I know my previous Kilrogg was also based on this, but my skills back then were practically non-existant and that concept is just so damn cool.