Hello guys I'm currently changing some of the fields inside ''Gameplay Constants'' and I have a question regarding ''Combat-Damage Bonus Table''. What value should I put in order for the armor to reduce an attack?
Example is:
A Piercing Attack Type unit attacks a Large Armor Type unit, what value should I put to reduced the Piercing Attack Type by 1% or any value?
Example is:
A Piercing Attack Type unit attacks a Large Armor Type unit, what value should I put to reduced the Piercing Attack Type by 1% or any value?