• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Game Long Sound

Status
Not open for further replies.
Level 33
Joined
Mar 27, 2008
Messages
8,035
What format of sound is best for war3 editor&game
I think it's .mp3 and .wav
Because all the songs in Warcraft III uses .mp3 while ambient sound , unit sound and misc is .wav

how can i make a sound for gameplay(forever i mean)?
It uses looping, that will re-play the sound/music over and over again given a certain time for that sound/music to end.

Assume that we use Credits.mp3 as music it has a duration of 00:01:23 (can be seen via Sound Editor) and I have created a test map for you.
 

Attachments

  • Music Warcraft III.w3x
    16.9 KB · Views: 53
Level 5
Joined
Mar 13, 2010
Messages
122
I think it's .mp3 and .wav
Because all the songs in Warcraft III uses .mp3 while ambient sound , unit sound and misc is .wav


It uses looping, that will re-play the sound/music over and over again given a certain time for that sound/music to end.

Assume that we use Credits.mp3 as music it has a duration of 00:01:23 (can be seen via Sound Editor) and I have created a test map for you.
Thanks for format info mate, but i couldn't hear any noice in game. I heard sound, music was muted in options :D but i saw a map. I can hear it's sound even my music was mute. I want to make it like that. Could you help me?
 
Status
Not open for further replies.
Top