Hey... im trying to make a campaign, and im having some troubles with game cache from one map to another...
Map 1 triggers (save):
And so on to the second question about campaigns:
How can i make it so that when u finish Map 1, you go directly to Map 2 instead of entering the menu in between?
if you need more information to help me, just say what kind you need
also: not that i just copied the trigger as text, since im not experienced with triggers on the forum
Map 1 triggers (save):
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Stone Exit Test
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Events
- Unit - A unit enters Stone Exit <gen>
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Conditions
- (Entering unit) Equal to Player
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Actions
- Game - Display to (All players) the text: Saving...
- Game Cache - Create a game cache from Map 1.w3v
- Set GameCache = (Last created game cache)
- Game - Show custom campaign button 2
- Game Cache - Store Player 0073 <gen> as HERO of CATEGORY in GameCache
- Game Cache - Save GameCache
- Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
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Events
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Melee Initialization
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Events
- Map initialization
- Conditions
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Actions
- Game Cache - Create a game cache from Map 1.w3v
- Game Cache - Restore HERO of CATEGORY from (Last created game cache) for Player 1 (Red) at (Center of (Playable map area)) facing 0.00
-
Events
And so on to the second question about campaigns:
How can i make it so that when u finish Map 1, you go directly to Map 2 instead of entering the menu in between?
if you need more information to help me, just say what kind you need
also: not that i just copied the trigger as text, since im not experienced with triggers on the forum