- Joined
- Jan 6, 2008
- Messages
- 2,627
Title says it all, my triggers:
Trying to Load, i dont know what to fill in Unit_Type
- Game Cache - Create a game cache from Map1.w3m
- Set GameCache = (Last created game cache)
- Trigger - Turn off (This trigger)
- Set Point = (Center of UnitSpawn <gen>)
- Unit - Create 1 Hero for Player 1 (Red) at Point facing Default building facing degrees
- Set Unit = (Last created unit)
- Custom script: call RemoveLocation(udg_Point)
- Game Cache - Store Unit as Hero of Hero in GameCache
- Game - Set the next level to Maps\Invulion\Map2.w3m
- Game - Victory Player 1 (Red) (Skip dialogs, Skip scores)
Trying to Load, i dont know what to fill in Unit_Type
-
Load
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Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
-
Actions
- Game Cache - Create a game cache from Map1.w3m
- Set GameCache = (Last created game cache)
- Game Cache - Reload all game cache data from disk
- Set Point = (Player 1 (Red) start location)
- Unit - Create 1 Unit_Type for Player 1 (Red) at Point facing Default building facing degrees
- Custom script: call RemoveLocation(udg_Point)
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Events