- Joined
- Jan 6, 2008
- Messages
- 2,622
Title says it all, my triggers:
Trying to Load, i dont know what to fill in Unit_Type
-
Game Cache - Create a game cache from Map1.w3m
-
Set GameCache = (Last created game cache)
-
Trigger - Turn off (This trigger)
-
Set Point = (Center of UnitSpawn <gen>)
-
Unit - Create 1 Hero for Player 1 (Red) at Point facing Default building facing degrees
-
Set Unit = (Last created unit)
-
Custom script: call RemoveLocation(udg_Point)
-
Game Cache - Store Unit as Hero of Hero in GameCache
-
Game - Set the next level to Maps\Invulion\Map2.w3m
-
Game - Victory Player 1 (Red) (Skip dialogs, Skip scores)
Trying to Load, i dont know what to fill in Unit_Type
-
Load
-

Events
-


Time - Elapsed game time is 0.00 seconds
-
-

Conditions
-

Actions
-


Game Cache - Create a game cache from Map1.w3m
-


Set GameCache = (Last created game cache)
-


Game Cache - Reload all game cache data from disk
-


Set Point = (Player 1 (Red) start location)
-


Unit - Create 1 Unit_Type for Player 1 (Red) at Point facing Default building facing degrees
-


Custom script: call RemoveLocation(udg_Point)
-
-







