- Joined
- Apr 13, 2008
- Messages
- 184
I am thinking of making a short simple game about sound. This game is to help people (like me) to recognize Sine wave tones. I have this library of Sine wave tones and basically this guy (might be blind) or something and he uses sound to navigate around the world. Hearing various frequencies (or types of waveforms and sound such as white noise) might mean different things or maybe he's not blind but in other for him to deal damage he must identify the frequency when a Sine wave is played. Besides frequency, different waveforms such as sawtooth or square waves can be used to make the game more fun. Oh and also identify if pitch volume or timbre has changed but that might be hard/not possible to execute.
The concept might be totally different but I noticed that there is any game solely based on sound. It is a difficult concept and hard for a game to be fun solely with sound. But if anyone has any ideas or is interested in this do post something. Thanks
The concept might be totally different but I noticed that there is any game solely based on sound. It is a difficult concept and hard for a game to be fun solely with sound. But if anyone has any ideas or is interested in this do post something. Thanks