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[Spell] force unit face point

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Level 6
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Apr 23, 2011
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Hi again xD, sorry but was searching a lot for this question and didnt find a correct answer.

I was trying to make a unit ( BOSS ) face point Really quick. ( I know that instant is imposible ), but i wanted to for example from 180 degrees to 360 degrees the maximun. And i tested.... well it kind of take like more than ONE second.

Then i use Cheat engine and bost wc3 x3 speed hack.
My unit now turns of course now x3 faster. Really fast. The problem is i dont want to use cheat engine!! xD

Tried also setting the speed turn of the unit to 3 but nothing...

Any ideas or tricks ? I need the boss tu turn like in 0.3 soo actually you can see him turning but he is really fast.
 
Level 16
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How about triple the animation speed? IIRC that speeds up the turning as well.

Or you could try the trigger: Make BOSS face point over 0.0 second. Oh and set the turn rate to 3.0 so it can have the fastest turn speed.
 
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Level 6
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Apr 23, 2011
Messages
182
How about triple the animation speed? IIRC that speeds up the turning as well.

Or you could try the trigger: Make BOSS face point over 0.0 second. Oh and set the turn rate to 3.0 so it can have the fastest turn speed.

Doomlord I did that.... Just not working. Even if a order the unit to move instantly and face the point the boss just turns again like in more than one second.

Maker thats a nice idea. The problem is that i want the boss to turn while fighting others... Soo I cant hide him because it would be a problem with the damage and the other enemy spells that affect him. Also i want to see how he turns Just do it fast like i said 0.3 or faster.

For example this could help Bots to get last hits ... And to cast spells.

I will keep trying things in the editor.
 
Level 33
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Mar 27, 2008
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You know the problem using 2 units, right ?
About transferring properties problem.

Example:
Unit A (Unhidden) has been poisoned by one of Player's abilities.
When the event occurs (turns 180 degrees), surely Unit A is Hide and Unit B is Unhide, right ?
But Unit B won't have the debuff poison applied to it, and this would screw the gameplay.
 
Level 6
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triend everything and cant understand why turns so slow...

Is just imposible that speed turn cant go faster...
 
Level 23
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Apr 16, 2012
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that will not help tho, there is hardcoded roof for the turn rate, which cannot be exceeded(you cant make unit turn faster then that by any means)

I tested it with footman which had event: 0 seconds elapsed action: make Footman1 face footman2 over 0 seconds

the footman had 1000.00 turn rate, still it took him good 0.2 - 0.3 secs to turn
 
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