Hi i was trying to create a kiting system like in sc ( means that units with more range or speed retreat from enemys and shoot them from safe distance ).
But i fail because some issues:
1- Amazing slow turn speed of the units. Dont know why in all the games i played ( also blizzard ones ) the units turn instantly and in wc3 they need like a entire second.
2- using a loop every 0.03 and dont know why giving many move orders to the units cause bug.
I download the EngageSysten by Mckill2009 and try it changing values but nothing.
The insane AI some times does the kiting but dont know why not too much.
Anyway my last resource was to use cheat engine to speed up the game x3 soo then the turn rate is fixed but then i still have the problems with the walking animation that looks really weird. And if enemys come from both sides it lags like hell.
Thanks for reading i am noob and maybe is really easy but couldnt find it through search in Hive.
But i fail because some issues:
1- Amazing slow turn speed of the units. Dont know why in all the games i played ( also blizzard ones ) the units turn instantly and in wc3 they need like a entire second.
2- using a loop every 0.03 and dont know why giving many move orders to the units cause bug.
I download the EngageSysten by Mckill2009 and try it changing values but nothing.
The insane AI some times does the kiting but dont know why not too much.
Anyway my last resource was to use cheat engine to speed up the game x3 soo then the turn rate is fixed but then i still have the problems with the walking animation that looks really weird. And if enemys come from both sides it lags like hell.
Thanks for reading i am noob and maybe is really easy but couldnt find it through search in Hive.