- Joined
- Aug 15, 2010
- Messages
- 216
Hi Friends!
I'm having a problem With my Map's Triggering, Its like this:
an ability is used, and if the unit ability is used upon has buff X then the trigger will run, damaging the unit, making a floating text, seting the velocity of the floating text, waiting 0.50 Seconds and then destroying the floating text, thus giving the players time to read it, Problem is, when two players cast the same ability, the 0.50 wait makes a collosion, a conflict, and the floating text isnt destroyed, just keeps going up forever,
Please, Can Anyone Help this poor noob Bastard (me) in need?
(this poor noob bastard is working on his first serious map)
I'm having a problem With my Map's Triggering, Its like this:
an ability is used, and if the unit ability is used upon has buff X then the trigger will run, damaging the unit, making a floating text, seting the velocity of the floating text, waiting 0.50 Seconds and then destroying the floating text, thus giving the players time to read it, Problem is, when two players cast the same ability, the 0.50 wait makes a collosion, a conflict, and the floating text isnt destroyed, just keeps going up forever,
Please, Can Anyone Help this poor noob Bastard (me) in need?
(this poor noob bastard is working on his first serious map)