

Monster specialised in nature spells. Swift, fast and agile. Hes main power ir rooting enemies.
Spells:
1.Nature Shock

Shock an enemy unit with nature element, dealing damage to the targeted unit. Has a 50% chance to root the targeted unit for 3 seconds.
Level 1 - 80 damage.
Level 2 - 160 damage.
Level 3 - 240 damage.
2.Rooting

The Nature Monster is able to invoke the powers of the nature whenever he wants. However, this allows him to summon a net of roots at the targeted position. While upholding the net, there will be a chance of 30% per second to root an enemied unit, standing on the net, for 0.50 seconds and 50 damage. The net becomes invisible for enemies after one second. The Nature Monster may uphold the net up to 5/10/15 seconds.
3.Thorn Aura

An aura that gives friendly units around theNature Monster a damage shield, which wounds enemy melee attackers.
Lvl 1 Reflects 10% of melee damage
Lvl 2 Reflects 20% of melee damage
Lvl 3 Reflects 30% of melee damage
Ulti
not set yet , looking for ideas
LOADING SCREEN

Terrain:






I will add better quality screens and more of them later cause to lazy to make them now xD.
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