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FallenKnight

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
I wanted to make another undead cavalry unit, just a simple one, not a hero. Unfortunately, i couldn't find any skeletal horse rider right now (i hope there doens't exist an all to similar unit already). This is a fallen knight. Once this was a mounted protector, artisan cavalrist of the humans, but got killed during the war and brought back to life from a necromancer. The became slightly stronger than the human knight, due to the fact that he can't feel pain, sorrow, fear and other things, he's a hollow monster now, but therefor he has no will anymore. He's a mind-slave of Darkness! The undead legiones should containt many of these guys, they're the equivalent cavallry to the ingame skeletons (Archer, Warrior, Mage).
I made him a fairly quick decay anim, he's not supposed to have 2 decays, as he has no more flesh that can rot. :wink:

Feel free to use it in any imagineable way! Have fun with it! :wink:

EDIT 1: made a few minor repair-works in some clipping issues. The issue with the leg isn't rly fixable. It messes the model up and opens new clipping issues if changed. Besides that, it's not rly problematic ingames. Little of it is noticed. :wink:

Keywords:
skeleton, skeleton rider, rider, skeleton cavalry, fallen rider, fallen, undead, undead rider, undead cavalry, undead knight, fallen knight, skeleton
Contents

FallenKnight (Model)

FallenKnight (Model)

Reviews
20:36, 28th Mar 2013 Misha: looks cool, but there's a lill odd movement with the horse's (left?)shoulder when the unit attacks. can you do anything with that? or cover it with lill more bones? to enhance the skeleton feel it seems that his death...

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M

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20:36, 28th Mar 2013
Misha: looks cool, but there's a lill odd movement with the horse's (left?)shoulder when the unit attacks. can you do anything with that? or cover it with lill more bones? to enhance the skeleton feel

it seems that his death and decay anim have him floating pretty high off the ground, can you fix that?
 
A skeleton knight!!
Looks cool but horse is a bit f up.
But Artas is already riding the same shit so I guess it's ok.
5/5:goblin_good_job:
thx a lot :ogre_hurrhurr:, but Arthas's (and Hero DK's) horse is a bit different. I just removed the armor plates on the horse's shoulders and the horns to make it look simpler, as this is supposed to be a unit and not a hero. :wink:

Please someone who can make a model "Bandit rider" (with axe)
Lord Garithos is such a thing, only he's a hero. :wink:
 
Level 10
Joined
Apr 18, 2009
Messages
601
Why would a skeleton prioritize head cover? Isn't the whole point of a helmet to protect the head which, on a living creature, is relatively fragile and weak to direct hits due to the whole notion of it housing organical key parts like brain, blood, eyes etc.?

I mean, don't get me wrong here, I'm sure that it helps this guy out somewhat with durability and stuff. My reasoning is just that - if I were a skeleton - I would most certainly prioritize an all-around useful pointier weapon over situationally useful headwear. The statistics clearly states that skeletons in general are fighting organical creatures more often than other undead, and as such invesing in the perfect weapon or an extra lance rather than some showoff headwear would boost the effectiveness of the boner by a great deal.

One could argue that the skeleton, lacking a brain as it happens, would pick suboptimally when at the weapon store due to out right incompetence. However, one should also take into consideration that the skeleton by its very nature is a vassal serving under a more powerful and intelligent being, possibly a necromancer or simular. This master, regularly performing complex summoning rituals and such, must of course be more than capable of aiding the skeleton in the important task of spending its savings when at the weapons store in an optimal and rational way for killing the intended enemy. Taking todays tough market into consideration as well, spending wisely should naturally be of relatively high priority.

My point here is that it is beyond me how the presented skeleton have ended up with a half-assed sword, no secondary weapon and not even a shield, while at the same time it is wearing a class 4, high-quality footman helmet for head protection.

In other words: Me likes this model overall. :thumbs_up::thumbs_up::thumbs_up: Not knows about helemt though. :/:grin: 5/5 :ogre_hurrhurr:
 
Good job Uncle Fester !:goblin_yeah:
thx, dear neffew :ogre_hurrhurr:

Why would a skeleton prioritize head cover? Isn't the whole point of a helmet to protect the head which, on a living creature, is relatively fragile and weak to direct hits due to the whole notion of it housing organical key parts like brain, blood, eyes etc.?

I mean, don't get me wrong here, I'm sure that it helps this guy out somewhat with durability and stuff. My reasoning is just such that - if I were a skeleton - I would most certainly prioritize an all-around useful pointier weapon over situationally useful headwear. The statistics clearly states that skeletons in general are fighting organical creatures more often than other undead, and as such invesing in the perfect weapon or an extra lance rather than some showoff headwear would boost the effectiveness of the boner by a great deal.

One could argue that the skeleton, lacking a brain as it happens, would pick suboptimally when at the weapon store due to out right incompetence. However, one should also take into consideration that the skeleton by its very nature is a vassal serving under a more powerful and intelligent being, possibly a necromancer or simular. This master, regularly performing complex summoning rituals and such, must of course be more than capable of aiding the skeleton in the important task of spending its savings when at the weapons store in an optimal and rational way for killing the intended enemy. Taking todays tough market into consideration as well, spending wisely should naturally be of relatively high priority.

My point here is that it is beyond me how the presented skeleton have ended up with a half-assed sword, no secondary weapon and not even a shield, while at the same time it is wearing a class 4, high-quality footman helmet for head protection.

In other words: Me likes this model overall. :thumbs_up::thumbs_up::thumbs_up: Not knows about helemt though. :/:grin: 5/5 :ogre_hurrhurr:
Oh, should have mentioned it, srry. :vw_sad: The helm's purpose is rather decorative, than protective. You see, the usual ingame skeletons have no helm, so i decided to give this unit one to show that it's from a higher status (it's a fallen knight, not just any skeletal rider :wink:). Knights usually had helms to (those ingames for some reason don't do.... :eekani:), so i thought it might fit more to make a fallen knight with it, rather then simple. :wink: Anyways, thx a lot for your rating and feedback :ogre_haosis:
 
I like the Rider with the cool helmet, but i dislike the horse.
:vw_sad:

The skeleton looks very good. For horse you can put another head, like on Dra-Ktuls staff))
Hm, that sounds pretty good to me, though i must say that this kind of skull looks more like an antilope skull rather than from a horse. That's why i also removed the horns from this horse. :wink: But anyways thx for advise. :thumbs_up:
 
Why would a skeleton prioritize head cover? Isn't the whole point of a helmet to protect the head which, on a living creature, is relatively fragile and weak to direct hits due to the whole notion of it housing organical key parts like brain, blood, eyes etc.?

I mean, don't get me wrong here, I'm sure that it helps this guy out somewhat with durability and stuff. My reasoning is just that - if I were a skeleton - I would most certainly prioritize an all-around useful pointier weapon over situationally useful headwear. The statistics clearly states that skeletons in general are fighting organical creatures more often than other undead, and as such invesing in the perfect weapon or an extra lance rather than some showoff headwear would boost the effectiveness of the boner by a great deal.

One could argue that the skeleton, lacking a brain as it happens, would pick suboptimally when at the weapon store due to out right incompetence. However, one should also take into consideration that the skeleton by its very nature is a vassal serving under a more powerful and intelligent being, possibly a necromancer or simular. This master, regularly performing complex summoning rituals and such, must of course be more than capable of aiding the skeleton in the important task of spending its savings when at the weapons store in an optimal and rational way for killing the intended enemy. Taking todays tough market into consideration as well, spending wisely should naturally be of relatively high priority.

My point here is that it is beyond me how the presented skeleton have ended up with a half-assed sword, no secondary weapon and not even a shield, while at the same time it is wearing a class 4, high-quality footman helmet for head protection.

I lol'd.

Neat model. Not very original, but it can definitely be useful nonetheless.

3/5.
 
Uncle Fester, I saw in your albom "Haradrim" a rider with sword and wooden shield. This one http://www.hiveworkshop.com/forums/members/191965-albums3588-picture43211.html
I m very very very need this model for my campaing:vw_sad::vw_sad::vw_sad:(((( If it not difficult for you and not take much time, please, can you make this model again and add it here?
I don't have that model anymore :vw_sad:. Had it on my old PC, but it crashed a year ago or so. :vw_sad: That aside, this version is very old.

Oh awesome! Just what I need! 5/5!
Nice to hear that :ogre_hurrhurr:

I lol'd.

Neat model. Not very original, but it can definitely be useful nonetheless.

3/5.
It's not meaned to be something complex, all-to-special. Just a usual unit like all the others in the battlefield. :wink:
 
Level 49
Joined
Jan 20, 2010
Messages
3,032
Why would a skeleton prioritize head cover? Isn't the whole point of a helmet to protect the head which, on a living creature, is relatively fragile and weak to direct hits due to the whole notion of it housing organical key parts like brain, blood, eyes etc.?

I mean, don't get me wrong here, I'm sure that it helps this guy out somewhat with durability and stuff. My reasoning is just that - if I were a skeleton - I would most certainly prioritize an all-around useful pointier weapon over situationally useful headwear. The statistics clearly states that skeletons in general are fighting organical creatures more often than other undead, and as such invesing in the perfect weapon or an extra lance rather than some showoff headwear would boost the effectiveness of the boner by a great deal.

One could argue that the skeleton, lacking a brain as it happens, would pick suboptimally when at the weapon store due to out right incompetence. However, one should also take into consideration that the skeleton by its very nature is a vassal serving under a more powerful and intelligent being, possibly a necromancer or simular. This master, regularly performing complex summoning rituals and such, must of course be more than capable of aiding the skeleton in the important task of spending its savings when at the weapons store in an optimal and rational way for killing the intended enemy. Taking todays tough market into consideration as well, spending wisely should naturally be of relatively high priority.

My point here is that it is beyond me how the presented skeleton have ended up with a half-assed sword, no secondary weapon and not even a shield, while at the same time it is wearing a class 4, high-quality footman helmet for head protection.

In other words: Me likes this model overall. :thumbs_up::thumbs_up::thumbs_up: Not knows about helemt though. :/:grin: 5/5 :ogre_hurrhurr:

i do hope you're being sarcastic about the helmet issue 'cos that's pretty dumb logic.
 
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