Hmmm, maybe when I translate it from Spanish to English I change its meaning a little, but I will do it again, before that, I want to say that I need the spell in GUI, and I use version 1.27.1 and that it is true that the maps that Use more recent versions of the editor, I can't open them so I would prefer that the triggers be sent to me visible here in the hive or via screenshot. Having said that, I will go on to explain the spell I need:
Passive spell: Unit (Couatl) upon death will do 100 damage to nearby enemy units (whether they are ground or air, the enemy units I want it to be eligible) in a radius of 350 AOE around it (the number and unit is only a example), and in turn slows the units that caused the damage for 3 seconds.
An example is the death of WK from Dota 2, who when he dies launches his first ability that stuns the enemies and slows them down for the first seconds, but in my case I do not want the stun, but it is enough for me to cause 100 damage and Slow nearby enemies for 3 seconds.
EDIT: I forgot to mention something important, it is about the animation produced when dying, which when my couatl dies, it will throw, for example, poison to the nearby units that will affect them (the poison is an example, it could be enough to just add for example the missile attack animation of the hydras or chimeras at the moment my couatl dies, and this missile is directed towards the nearby units that will do the effect or rather the damage)
Wraith King Death (WK) insert this little video, maybe it doesn't look good, but if you are a dota 2 player you will understand perfectly what I'm saying, when WK dies he casts a kind of spell that stuns nearby enemies, well, it's this animation that I would like in the spell I'm asking for.