Hey guys, i was wondering how you make it so a monster explodes on death and causes damage to nearby units. I'm using an abomination so i want to incorporate the Abomination (special) model so when he explodes you see the exploding abomination model as opposed to the explode effects you get when used on say a footmen.
So, if anyone can instruct me on how to,
1) Make the Abomination explode on/near death, and show the effects of the exploding abomination model already in WE.
2) When the Abomination explodes have it deal damage to nearby enemies.
I would be most gracious.
So, if anyone can instruct me on how to,
1) Make the Abomination explode on/near death, and show the effects of the exploding abomination model already in WE.
2) When the Abomination explodes have it deal damage to nearby enemies.
I would be most gracious.