- Joined
- Oct 28, 2019
- Messages
- 523
A Dwarf has a ability that places Landmines on the ground.
It doesnt explode with enemy contact, it explodes when hit by the dwarf (or other kind of flame)
I´ve made when a land mine dies, create a mortar dummy that attack ground the local of dying land mine, if there are other land mines near, an avalanche can be noted destroying all enemies around
My trigger is working, but the explosion of the dwarf occurs only on classic mode, in Reforged only a black hole is noticed.
So im searching this forum, to improve the trigger, or makin a better
It doesnt explode with enemy contact, it explodes when hit by the dwarf (or other kind of flame)
I´ve made when a land mine dies, create a mortar dummy that attack ground the local of dying land mine, if there are other land mines near, an avalanche can be noted destroying all enemies around
My trigger is working, but the explosion of the dwarf occurs only on classic mode, in Reforged only a black hole is noticed.
So im searching this forum, to improve the trigger, or makin a better
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MineExplode Copy 2
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Dying unit)) Equal to Landmine
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Actions
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Set VariableSet PointTargetBashMine = (Position of (Dying unit))
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Unit - Create 1 Satchel Dummy for Player 24 (Peanut) at PointTargetBashMine facing Default building facing degrees
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Unit - Add a 10.00 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Attack Ground PointTargetBashMine
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Special Effect - Create a special effect at PointTargetBashMine using Abilities\Spells\Other\Doom\DoomTarget.mdl
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