1.3.4 fix
Fixed 13 set items that were changed their classification
fixed gold max value to prevent memory overflow
Fixed stat reduction from loading code
claymore trap coldown increased to 6 seconds
claymore trap mana cost increased to 550
Fixed Lich wing level requeriment description, lev req is 65
Fixed Magnataur items drop
Modified Frozen Shield, now absorbs 70% incoming damage. drains 1 mana per each each 20 damage negated
1.3.4
-- Visuals --
Map size increased to 54 mb, due import of new models to update map visuals, these will be ready on future updates.
Recreated grand stone texture to be compatible with actual file type (dds).
Disabled camera shake until params stay well tuned.
Defaulted day & night light.
Enabled occlusion on doodads (20% ready)
Fixed description from deadly open wound knife
Disabled foggy ambience to better view
Updated introduction camera and text.
-- gameplay --
Rpg camera modified to locked isometric view
Updated damage text behaviour to better read
Moved first gateway to east of Velhimenn, A bridge is added to avoid Misha's area
Increased item life remove to 180 seconds
-- Bug fixes --
Fixed bloody count from vampire 1st test.
Fixed Sacred cross ability requirement
Fixed Madness ability requirement
Fixed R key on Dart and Silence Skills from Iron Slayer, os key for silence is V
Nerfed scroll of Nceromancy, now it calls 1 angry ghould and 1 archer for last 40 seconds.
Fixed Vampire t2 advance from any class after tier 2 class.
Fixed Carrion Swarm damage, now it's AOE is increased to 300
-- New features --
Archer's Claymore trap rebuilt, now it does 10% Hero level * (50% agi + 100% int) pure damage, mana cost increased to 250, coldown increased to 2 seconds.
1.3.3
This version, fixes warcraft 3 update mess with armor and some save issues.
- Armors now are loadable
- Saving systems works using preload content
- Made lots of terrains cosmetics changes due reforged akward visuals with some custom textures
- Tome of Anochecer now increases mstrength
- Disabled custom day/night lights
- Enabled night music intro
- fixed some boss perma death due player number reference change
Still there are lots of things that needs fix, they will be updated soon.
1.3.1
-Iveor Shadow Enabled skill dart Return.
-Recreated quest requirements for fallen class.
-Fixed Alpha wolf no loot on death, no respawn
-Fixed Viuda Negra no loot on death, no respawn
-Fixed Executioner Boss minions owner. Now all creeps and boss are allies.
-Reworked Stealth Attack. It has max trigger 41% chance. Triggered chance tests for 7 items from common to legendary in next order 50%-25%-12,5%-6,8%-3,4%-1,7%-0,8%
-Added visual indicators for Dungeon Entrances, Shops and Relevant places/characters.
-Changed Berserk armor from Medium to Normal.
-Changed librarian owner to Enthashara
1.3.0
Main Changes
Fixed broken path route for saved codes after wc3 1.27b update, codes from this version are stored into etales\1.3.0 folder.
Special cast growth damage bonus has been decreased in 35% to prevent overpowered hits.
Increased chance of wanderers quest activation (25% each 45 secs to 33% each 40 secs).
Culvert ruined room removed, now you can access Valdivia's culvert from the river evacuator.
New Area
Changed the starting location for new characters to prevent non creeps spawing on tutorial stages. the new place is a village located beyond the undergound cave near Emerald port.
Classes
Novice:
Increased Inner fire bonus from 5,7,11,15 armor to 20,24,30,40 armor, and 15,20,25,30% dmg bonus to 45,60,80,100% bonus dmg.
Increased Novice Power skill on novice by two leves (+25,+40,+60,+85)% aspd.
Miscellaneous:
Default tileset changed from lordaeron summer to Ashenvale tileset.
Imported new groud tiles. Grand stone path, Dungeon stone path, these changes has forced some locations variations like the tavern access on Colddream and others
Increased minimap ping for some quests.
bug fixes:
- Bear boss respawn fixed.
- fixed bug a with Alpha male wolf boss
- fixed on quest rewards on wanderers quest.
- fixed some pings and description for ambiguous info on starting classes.
- Recreated Scout rescue quest trigger.
1.2.5
FIXES AND IMPROVEMENTS
Removed bear LvL 22 from novice area north of Velhilmen
Removed furbolg LVL 29 from Velhimen southwest area
modified Iveor true form stages requirements. (life increased)
nerfed damage bonus for special cast (-30%)
nerfed Slow aura from winter Suit set (-30%)
Relocated 1st bandit gate to misha's area access.
Relocated access to deep stage on Haunted monastery.
Relocated Rats quest cellars, now it's on Velhilmen, Level allowed increased from 10 to 15. (increased amount of rats too)
Rebuilded Emerald port urban doodads
Removed Desert's king blink skill.
Decreased Mighty helm mana consumption from 250 to 50 mana
fixed Heromovepeed, you get 10% agility bonus to MS
fixed some wrong spelling text on items description
fixed an issue related to deliverer on Soldier class quest (unit stuck)
fixed an issue related to infinite Sylvan languaje quest.
fixed bug with gold amount on Guardian of Death gift
Fixed some wrong behaviours with holy radiance
fixed bandits gate quest. rewards added +16180 xp, + 44 reputation
Fixed an issue that makes mercenaries perma victim.
GAMEPLAY
New Place: Arcanist workshop, close to Velhilmen Zephyr ride.
New Area: Novice training Cave
New Area: Haunted Church hall
New Area: Kobolds Cave
New unit: Kingodm Herald. From 1.2.5 you can requests minor royal edicts from kingdom heralds, you can find them on Velhilmen, Valdivia and Colddream. Valdivia'sherald has Clash of Call event allowed too
Rock chunks now can drop gem fragments
QUESTS & EVENTS
DestIny of Enthashara quest completition can no longer be requirement for Iveor's Destiny quest. Just is needed to activate the three altars.
NEW HISTORICAL QUEST: SUBLIME FIRES
A new Arcanist has come to Velhilmen, by request of Reinhard.
You must help him to build sublime fires.
Rewards: Experience and Reputation. Scroll of Hurricane (one per game)
NEW EVENT IN 1.2.5 : CLASH CALL
The Kingdom has started a new Team battle season
From now every hero is invited to enter into the game invoked by some player
The battle will start when teams be ready. First signer will be team leader to each side (owns a Titan)
Run to any nearby Pvp Master and claim your Team Key to participate
Teams will be balanced by members count to avoid overloaded groups
Players have 3 minutes to select a team, Event will be cancelled if teams aren't ready
Minimun team requirement for match is 2 vs 2 players
--TEAM EVENT RULES--
1- You will be teleported to teams battle stage where each team has certain amount of life points")
Battle Objective is decrease enemy team points to zero, killing enemy players (-1 point) Or killing enemy Titan (-6 points).
2- If you leave the stage during battle stance your team will lose 3 point first time. Battle stage doesn't count inner rooms or undergrounds places, entering here
means you leave the stage too, if you die out the battle It will be not counted as point
3- There will be special bonus stones spreaded into the stage, its number depends of players participating. Each stone destroyed will increase your team points by +2.
4- To make Titan alive and able to defend himself you must collect a certain amount of life values from killing spawned creeps into the battle area, value size is
directly related to creep level
Important: Battle team is an experimental feature that needs to be fully tested.
Its development requires enough information from feedback. if all works fine there will be extended Team events following this way.
NEW ROYAL EDICT EVENT
RIGOR EXTREMA TAX, promoted by Katherinne, any faction hero death must be compensed with 2.9% own gold. (you lost 2.9% gold per death). This edict will be derogated when Katherinne dies.
CREEPS & AI BEHAVIOURS
activated AI beahviours for all creeps.
there are six type of Minimal AI behaviours
Sneaker: Creeps keeps far from hero, scapes from him, If hero is nearby to die the creep will start attacking wounded hero.
Crazy: Crazy creeps will jump over the hero, and will pursue him until die.
Giant creeps: could jump in ambush state, You have a little chance of get stunned by them
Stinger: These creeps will jump over you and after a little moment they will jump far from jump. Drops gold money when dying. (work on creeps over level 25)
Aggresor: creeps will start attacking you until you are out of its range.
BOSS AI BEHAVIOUR ACTIVATED ON
Cathaldo
Viuda negra
Katherinne
Death Revenant
Werewolf
Alphawolf
Banshee
Succubus
Special Boss AI for banshee
New Banshee has 4 active skills
- Silence
- Frost Nova
- Soul destroyer
- Summon minions
1 + 1 minion per nearby hero
(Wanderer lev 41, 10180 hp, 4547 magic damage, can cast sleep)
Banshee has medium magic reduction and strong damage reduction
Banshee hero undead level 51
Hp estimated 210000
normal damage 14100
mp amount 36000
Special Boss AI for Succubus
Old name: akasha - New name: Anastashia
Removed automatic teleportacion. replaced by Sweeper Seeker. Akasha attack rate decreased from 1 sec to 4 seconds.
removed agility based. Increased mana amount to 40000.
New Skill: Lust Judgement
New Skill: Deadly Wings
New Skill: Massive Stinger
Special Boss AI for Desert king
Removed blink Abilities
Disabled default creep spawn in DS's nearby Area. (it'll replaced by minion sumoning)
Activated Ai engagement for Desert King.
AI:
New skill Arachnatid jump: Desert king jumps over targeted hero, If Desert king falls over target's AoE, He will deal 5% hero's HP * 2.5 normal damage.
New Skill: Sand beam. Desert king throws threes beams on desired target. Damage equals to 5%hp each 0.3 seconds.
New Skill: Scorpions Nest. Desert King hides himself under the sand, then he will start spawning a random number minions behind him (Red stinger lev 46)
New Skill: Arachnatid meeting. Desert king calls Black scorpions to help him. number equals to count of nearby enemy heroes + 1.
CATHALDO
Changed Watery wave to Stun skill
ITEMS
Enchanted armors
Increased hero attribute bonus from amount of enchantment as the following table.
(applies to AGI, STR and INT attrb)
"increase bonus" before 1.2.5 = 10%, now = 15%
"strongly increase bonus" before 1.2.5 = 20%, now = 25%
"very strongly increase bonus" before 1.2.5 = 40%, now = 45%
SCROLLS
New scroll Call of Hurricane
New scroll Armored Soul
New Scroll Call of Granite Golem
New Scroll Letter of the slayer guild Queen
New Scroll Fireball
New Scroll Mana Restoration
New Scroll Call of Meteor Storm
New Scroll Word of Necromancer
Scrolls can be obtained from creep drops and opening chests.
WINGS UPDATE
Archangel wings new stats: +915 damage , +444 to all stats, +Strongly magic reduction
Fallen Angel wings new stats: +444 to all basic stats, Enables Avatar Active (+6440 HP, +161 Armor, +644 attack dmg) Cost: 150 PVP Gems
Phoenix wings new stats: +8874 HP, +700 Armor bonus, +100 MSpeed Cost: 75 PVP Gems
Sanctus wings new stats: +470 armor, +210 hp reg/s, +125 mspeed cost:+60 Rubies, +50 Saphires, +40 Emeralds
Gargoyle Wings new stats: +316 Armor Bonus, +43 hp/s regeneration, +161 to All Stats
Lich wings new stats: +264 armor, +322 to All Stats, +10% Dmg reduction
OTHERS
Cookie: Healing value increased from 250 to 500
pot of greater healing: Healing value increased from 1000 to 2000
new quest item: Cristal bottle
new quest item: Sublime fire
CHARACTERS
Thunder chief
Fixed a problem with bolt lightning dmg.
fixed MUI problem with linear bolt.
Changed lightning strike target point. Now ray falls down over the targeted point and run to hero direction.
Inquisitor
Decreased Holy light damage to undeads to 50% (old damage was very imbalanced due non verification of special cast effects)
Sin Expitation Ancient target enabled.
Berserk
sword dance damaged increased from 240% str - 160% agi to 360% str - 260% agi
wold bite damage increased to 300% str
shadow claw damage increased to 300% str - 450% agi
SHAMAN
Enchantment will be available on next class levels.
Kills done by Force of nature summon will be counted as Hero kills.
Decreased Acid bomb coldown on Shaman (20 to 12 sec)
Increased Spirit touch Effect (from 400% to 600% INT)
Alchemist/Shaman Increased number of summoned units by Force of Nature. (+1)
Wizzard
Rebuilded Frozen shield for wizzard now It absorbs 78% incoming damage. drains 1 mana per each each 80 damage negated
Meteor storm can no longer deals damage to allied units.
Dark knight
Frenzy now gives armor bonuses
Sword style now deals Chaos Damage
New ability Deadly blow. DK releases a massive attack on next targeted unit.
Iron slayer
Knife storm skill now will deal 10% AGI x (7+ dart dmg) extra damage to any unit that is returning from the ability "Dart return" (old was 45 x (7+ dart dmg))
MISCELANEOUS
Added a leaderboard for Clash of Call information (teams, Deaths)
Added some unit speeches in reaction to creep AI
Added Some Sound effect to Velhilment tavern for sublime fire quests.
Kobolds group now scapes kobolds cave, just to the south of Velhilmen graveyard's
Hero Encampment couldn't be deployed on Bandit gates.
Update death unit speeches for random field quests.
Changed Reinhard location to Town hall room.
Changed model for webs on Spiders Forest
New camera commands: -cr,-cl,-cu,-cd (rotates current camera to right, left, up and down)
new command: -rules: shows a detailed info about current rules for clash call
1.2.4
- reworked multiboard behaviours to prevent some desyncs
- Fixed some typos on units name
- fixed items name on vendors
- updated some skills & items info.
- Changed level to First portal guard to 51.
1.2.3
- Updated electrocute attack, target unit woke up
- updated kine storm combo with dart return.
- activated Iveor's destiny event
- Fixed Ankit speech after being discovered.
- Activated true sight on some bosses.
- Fixed an issue related to quest board that causes desync
1.2.2
- Rebuilded Info multiboard Behaviour to prevent zero division (source of bug)
- Activated pathing collision for carrion Swarm
- Activated UnitWakeUp for Hunger of blood on sleeping units.
- Fixed Orc set: Yughankar
- Fixed Oversized heroes filter that lose some amounts of stats.
- Redefined info on Personal quests pannel
- Changed owner of Forgotten chest item , from Andaira to Abyss keeper (Brok's mine boss)
- Activated mana cost on electrocute skill.
- Fixed thief's chest model that make item invisible.
- Increased cold down for Berserk Assault. decreased stun duration to 3 seconds
- Reworked dart return damage combination with knife storm
1.2.1
- Fixed a little exploit on novices (thanks to Jeri)
- Updated quest for Druid
- Updated quest for warlock
- Updated quest for Grunt
- Updated Stats reseter
- Fixed assasin coat behavoiur
- Updated oversized heroes filter
1.2.0a
-fixed an ungly bug with Shaman
1.2.0 log (uncompleted, updating)
World
LastHope city was erased from the map, Now that area will be a Troll/Ogre encampment with an access from Velhilmen .
There are a least 3 new cities:
Varanger, located close to Lich portal, (spire guard is moved to north area) this city is on the way to the Eastern lands.
Taneryn, a small scorched village to the east
Ekrom player is removed from the game, all those units now are owned by Enthashara's Player. There are 3 enemies:
Bandits Syndicate, a big gang that controls way pass and some city areas.
Iveor Forces, the clasic Enthashara's Enemy
Irntu-Hell's Cult, A secret society that comes to invade Enthashara from the East.
Characters
New hero Shaman
New hero Darkstalker
New hero ThunderChief
Gameplay
updated Zepellin travel cost
Update Chest drop item rate, now it's related to hero level.
gold bounty disabled, gold income now is directly related to fortune.
Abilities
Rebuilded Static wave for Apprentice. now deals 3x original dmg
rebuilded chain lightning for apprentice 2x dmg
Overload weapon ability chance increased from 10% to 35%
Kula's Dream now deals 1-4 Hits (INT*3) damage per hit.
enabled staff effect for heal
enabled staff effect for Unfaithfull revealed
Soul awakening now enables critical hit
Healer skill holy radiance turned into Sin purification (single target Int damage)
Resurrection ability added to Inquisitor.
changed previous hero skill requirements on tier 2 (lev required down from 20 to 15, skip level down from 15 to 8 levels)
Items
Enabled Aotumatic pot use on high level pots if there's not slot available to load.
Legendary sets can not longer be dropped by Bosses
New potion of invisibility
new potion of Restoration
New Legendaries
Orc Set
Orc axe
Orc belt
Orc Boots
Orc shield
Elite Dress
Elite hands
elite helmet
Elite shoulder
Elite chest
Forbidden walord set
Forbidden walord chest
Forbidden walord hands
Forbidden walord helmet
Forbidden walord shoulders
Legendary Agnear
Legendary Agnear dom helmet
Legendary Agnear diam blade
Legendary Agnear holy stone
Legendary Agnear refulgent hilt
Legendary Angbaron
Zero flamberge
Zero ring
Zero kayryu
Zero vorpal blade
Legendary Enghart
Legendary Enghart nahiar horn
Legendary Enghart sun blade
Legendary Enghart periap holy esense
Legendary Enghart ring superiority
Legendary Excalibur
Legendary Excalibur chimaera hilt
Legendary Excalibur kalhadog
Legendary Excalibur light blade
Legendary Excalibur shinning gem
Legendary Kenar
Legendary Kenar featered grip
Legendary Kenar ethernal rub
Legendary Kenar etheranl shield
Legendary Kenar meicur circlet
Legendary Solvek
Legendary Solvek abyss tear
Legendary Solvek dark blade
Legendary Solvek demonic artifact
Legendary Solvek saryon sword
VRENS INTELOGO
INTELOGO Amanecer
INTELOGO Anochecer
INTELOGO king emblem
INTELOGO Avahor
Interfaz
Changed chat sizes
Reworked entire game info systems. Now all are multiboards
reworked Quest interfaz, now it's multiboard.
Systems
<ADVANCED ATTRIBUTES>.
As you know, 1.2.0 comes with new hero attributes. Fortune (as LUCK), Mental Strength and Constitution. These attributes requires some deep game knowledge to use in good mode.
they rise in same way that you rise AGI, INT, STR. But their effect is very different.
FORTUNE: Increases chance of deal lethal attacks,
Increases chance of find money from monsters & destructables,
Increases chance of enable Special casts.
in 1.2.0 version the gold income rate is very reduced. item tax return is 1/5 and gold from monsters will require Fortune.
CONSTITUTION: Increases amount of instantly restoration
increases damage dealed by lethal attacks. Instantly restoration enabled some HP healed when you receives damage.
MENTAL STRENGTH
Increases damage dealed by specials cast.
Increases chance of trigger instantly restoration.
Increases self control on altered states.
SPECIAL CASTS
It's refered to the spells behaviour and works directly with your FORTUNE and MENTAL STRENGTH.
fortune determines the chance of trigger a special cast: the formula is chance = %5 * Fortune
Any special cast has levels those are determined by the formula level = %(1 to logg(base,100+Fortune+Mstrength)) where base = 1.1 + (Fortune + Mstrength)/(1+Fortune)
basically you will see these effects more often when your Mental Strenght or Your Fortune rises over 100 points.
levels determine the amount of final effect from the ability casted. The chance's order from "easy to trigger" to "very hard to trigger" is:
1:inspired cast 2:Enhanced cast 3:Focused cast 4
erfect cast 5:Migthy cast 6:impossible cast 7
evastating cast
If your Fortune is higher than your Mental Strength you will increase your chance of get Devastating casts but the final damage dealed will be very low. In other way if You rise your Mental Strentgh but your Fortune is low, your
specials cast will be rarely seen.
Not every spell triggers special cast. Only mainly those with single target/deals damage.
Special cast works more frecuently on High levels and recomended amounts are 50 - 200 points, more than this isn't recommended until you know what are you doing.
Altered States
in 1.2.0 version you will find taverns on main cities. In these taverns you can find drunken people, barwomen and wine, lots of wine.
if you drink any of these licquors, It'll affect some of your states with non wanted effects. States affected are: INT - STR - AGI - MSTR - LUCK - CONS - MSPD - DEF -
REG. Any altered state has 5 levels and rises one state while another state is lowered. These levels are determined by the power of the licquor. The altered state
duration is determined from the drunken level (basically If your mental strenthg and Constitution are low any new cup will increase the drunken level). Max level is 5,
if you drink beyond level 5 you will die by drunken stupor (Ethyl coma).
racial bonuses are Human, Orc, Undead, Ancient, Elite, Hero and Boss. These bonuses can be stackable in some ways. for example as a beta tester player asked me:
Santino gets 3 racial bonuses enabled. Human - Hero - Boss. so the best legendary stack for him is Agnear - Excalibur and Kenar.
These racial bonuses affects normal attacks and main skilled attacks like Frost Nova, or Martir's Fury.
So, one of most interesting features of this version is the chance of make items bonuses stacks.
Enabled Chronoss Servant, a stats reseter.
Quests
============
New World quest: Enemy Unknown Valdivia
New World quest: Iveor's Destiny all
New World quest: The Cult of Irntu Hell all
New World quest: Bandits Syndicate Valdivia
New World quest: Lady Katherinne all
New World quest: Rats, Rats, Rats Emerald port
New World quest: Serantas land Ekrom, Varanger
Units
============
mover a misha a campo abierto.
mover executioner
New bosses
Cathaldo, The Seven Seas Nightmare Pirate
Andaira, Irntu Hel guard Ranger
Priestess Cristinne, Irntu Hel Baronaisse Inquisitor
Lord of the Abyss - Irntu Hel Monstruosity Insect
Nephri'tos- Desert king
Lady Katherinne - Bandit's Syndicate Leader Iron Slayer Final boss
Iveor's True form - Black Hand Evil Side leader Demigod Final boss
Rodavlas Nauj - The Emperator Demigod Final boss
Abyss Keeper - Infraworld Gate Guard Demon
Zarbudzaran - Troll Warleader Clown
Traburtera - Forgotten Priest Demon
Ulkeonapth - Ghost Lord Undead
new creep units
forgiven Lrd lev 81
Possesed vault lev 63
Sword Spirit lev 57
Armored Ghost lev 73 BOSS
Red Stinger lev 46
Maggot worm lev 25
Old Geomancer lev 38
Scarab lev 23
Mutant beetle lev 35
Flesh Eater lev 36
Cave Worm lev 44
Corrupted ev 41
Exiled skeleton lev 49
Tormented lev 31
Servant lev 50
Dark wanderer lev 52
Mad zombie lev 37
Lord Revenant lev 48
Rangin Archer lev 44
Venom spider lev 26
Improved some AI behaviours
Terrain
============
-Reworked Pvp Arena
-New Serantas fields
Dungeons
============
New main dungeon: desert cave, scorpions nest (Boss desert King).
Expansion main dungeon: Valdivia's Culvert (Boss Irntu Hel Monstruosity)
Expansion Brok's mine (Boss Abyss Keeper)
Expansion Coldream's Dam (Boss forgotten priest)
-Pirates cave: finally the cave where you do thief test is upgraded to dungeon including a final boss (Cathaldo).
-Trolls cave: now there is an access to a final boss cave (troll warleader)
-Serantas passage: there is a depot/outpost previous to serantas access
New Main dungeon: Gardens of death (Boss The Emperator, Ghost lord)
-sub dungeon: Crypt cave (2, Boss Andaira)
-sub dungeon: Royal crypt (Boss Christinne)
New Dungeon, Velhilmen's Castle
bug fixes
============
fixed spider brooch abilities incongruence.
Solved high level unit priest buff
disabled some active items on wisp
-Strange hero challenger on oracle test.
-Armors with no stat effects when hero loads from code.
- Fixed warrior quest
- Fixed stealer resources quest
-Some pathability issues.
-Other minor issues
- removed fields chests
1.2.0 Credits
=============
creditos/
Geries - talavaj - hellblazer-14
WhiteDeath - Callahan - Thrikodius - Deolrin - Tarrasque - Teaspoon
looking_for_help(log function)
1.1.4 log
=============================================================
- Lancer modifications required to balance game, Hp decreased 50%, defense decreased to 3278
- familiar and Slaves die time now is 40 seconds. (this aspect was very imbalanced in older versions, older time was 10 seconds )
- fixed ghost unit quest (those were killed by huge monsters)
- soldier class(all) movespeed base increased to 270
- warrior class(all) movespeed base increased to 310
- Removed some useless units (emerald)
- Fixed Memory Spawn point unit. now it prevents from death.
- Added minimap ping with ghost location when you complete a ghost requirement
- Changed jewel box behaviour. Now you can reduce useless items to gold and jewels cannot be stealed.
- Decreased headband cost to 15/15 gems
- Decreased skull mask cost to 20/20 gems
- now game prevents merc's assault if you're doing Oracle's test.
- Now game prevents from slave vanishes.
- remake of venom gland (useless), now this item is named Spider gland and increases mana capacity
- Fixed keyshorcut for Hide ability on familiars and slaves.
- Now all personal quests will be erased if hero change class, It comes warned into update class quest description.
- Fixed an issue related to workers that continues collecting items after finished quest.
- Fixed an issue related to cap use.
- Increased time for pick up items on Oracle arena from 10 to 15 seconds.
- Enabled Left hand effect for jester class
- Increased die time for merc spawn.
1.1.3a log
==========================================================
Fixed -new command
1.1.3 log
==========================================================
MISCELANEOUS
- Saved code rute now is Etales/v1.1.3/your file
- Savecode Integrity now prevents file modification if it fails.
- Added battle hit effect
- Decreased Item name display size
- New Map preview image
- New Cinematic Intro
- New command -wide expand camera area
- New command -dice rolls two dice
- Enabled Hero growth checker (for oversized heroes)
- Enabled Day/night Hero glow.
- Display Stats now shows game reseteabe attributes non saveable
- Reworked antidump system, now all owned items are linked to the player. if you want to break a link, give the item to your slave, then type -save.
(slave cannot save items)
PLAYABILITY
- Enabled Two hand weapon penalization (-161 Agility)
- Enabled Level requirements for Wings
- Enabled Level Requirements for sets and set parts.
- Enabled Level requirements for Familiar use (must be less or same as hero level)
- Enabled Familiar growth, now Each 10 levels of hero, his familiar becomes more stronger
- Replaced Troll familiar with Succubus.
- added hometown emergency portal
- New gaming Attribute tomb's profanator (10 levels)
- New Character:Clown, from orcs ( heroes: Troll Jester, joker, Clown)
- Modified Major ELite unit's HP (increased)
- Reinhard quest now is enabled for each new game. Max level required is 10
- New shop class: Smugglers, only available at night time in all cities. random items sellers.
- New boss skill Master Strike 11% chance of deal 9X dmg, take care of this.
- New Boss (one Shot) MadAncient
- New Boss (one Shot) Winter Warrior
- New boss (One shot) Werewolf (available only at night)
- New Boss (One shot) Santino Vampire Leader
- New Boss (one Shot) Orc Executioner
- new Boss (one shot) Arcane Hidra
- New Boss (one Shot) Chimaera
- New Boss (one shot) Unholy Knight
- New Boss (One shot) Iveor, the fallen
- New Creep Black hand warrior lev 63
- New Creep Black hand priest lev 67
- New Creep Black hand Hound raider lev 71
- New Creep Black hand Slayer lev 85
- New Creep Black hand Lancer lev 74
- New Creep Black hand Lady lev 69
- New Creep Black hand Pestilant Prince lev 76
- New Creep Black hand militia 41
- New Creep Black hand crossbowman 44
- New Creep Black hand Govverness Succubus 62
- New Elite Unit Arcane lightning Guard lev 58
- New Elite Unit Arcane Earth Guard lev 62
- New Elite Unit Arcane Fire Guard lev 64
- New Unit Lizzard
- New unit thunder Lizzard
- Enabled Dungeon Huge Caverns (Chimaera)
- Enabled Dungeon Black hand Orc's Fortress building (Orc Devastator)
- Enabled Dungeon Black Hand Coven's Castle (Santino)
- Enabled Dungeon Ancient Core Sacred Crypt (Arcane Spirits)
- Enabled Dungeon Final Dungeon: Black Hand Sanctuary (Iveor)
- New helper unit. Item keeper, found on battlefield for extra store item.
ITEMS
- Gem Fragments now requires only 5 fragments to be completed.
- gem completed now is stored automatically into the vault.
- New Set Forgotten naiars:+483 Strenght,+242 intelligence,+242 Agility,Active Devastating Stomp
- New Set NightWolf Suit: +483 Agility,+241 movement speed,+384 Armor Bonus,passive Aura of terror
- New Set winter's Suit: +242 Agility,+322 Strenght,Passive Frost Aura,Passive Frost Touch.
- New Set Presence of the Demon lord: +16100 Health Points,+483 Intelligence,+161 Movement speed,Active Goat ray.
- New Set Wrath of the Chaos Goddes: +408 Damage Reduction,+322 to All Stats,Passive Master Strike,Active Chaos Entropia.
- New set Arcane Lord:+900 Armor Bonus,+20% improved Damage,+26% Magic Reduction,Active Massive Endurance
- new Set Soldier of Enthashara
- Fixed Spider's Brooch set
- Added Wearable hats, means visible ingame, requires gems to buy them
-New hat: Samuria headgear
-New hat: Cryptlord headgear
-New hat: Flora topper
-New hat: Headband
-New Hat: General's cap
-New Hat: Wolf's Head cap
-New Hat: skull mask
-New hat: Skull Shroud
-New hat: Saints hat
-New hat: Mighty helm
-New hat: Knight's Helm
-New hat: Helm of pain
-New hat: Wizzard hat
- New item: Silent Garment cloaked walk
- New item: Divine Essence: Resurrect targeted hero soul
- New item: Manual of Profanators (increases profanation lev)
- New Item: Arcane spire quest item
- New Item: Set: Elite Warrior dress The higher item in all game
QUESTS
- New cicle Quest: Revenger of the death 50 personal quests aprox for XP, each 4 completed quest you can chose Death Fortune Wheel
- New Cicle Quest: Tomb's Profanatorpersonal, 280 tombs aprox.
- New Cicle quest: Black Hand mercspersonal
- New Faction Upgrade Quest: Black Hand form.
- New World Quest: Clean the Coldream Way
- New World Quest: Secret of Youth. find a tresure into colddream dungeon
- New World quest: Find Dadvar, the minstreel
- New World Quest: Activate Forgotten altars
- New World quest: Destiny of Enthashara: slay Iveor
- New Repeatable quest: those walking deads
- New story quest: The sunken ships
SKILLS
- Berserk Damage from sword dance (berserk) increased 100% (2x)
- berserk Damage from shadow claw (berserk) increased 100% (2x)
- Archer Reworked hawk assault, now it deals dynamic damage.
- Archer Changed molten arrow by fulgore arrow. it deals massive cone damage
- paladin Remove Thron Armor by New skill paladin's Fury.
- knight sword style multiplicator fixed to 7
- Inquisitor New Skill Unfaithful Revealed (AoE Damage)
- Troll Jester Skill:Madness (increases ASP,MS, Lethal Strike 3x)
- Troll Jester Skill:Trow gift (Stun targets)
- Troll Jester Skill:Fake Troll (Illusions)
- Troll Jester Skill:Back track (jumps back)
- Joker Skill: Hater (Channel, trows 12 axes Universal dmg)
- Joker Skill: Act of Trolling (Buff 100% Attacks)
- Joker Skill: Left hand (enables extra attack)
- Clown Skill: Maximun Trolling (in development)
FACTIONS
- Wolf'sfang Upgrade location changed to north of Valdivia area.
- Relocated Ancient Core test Stage.
- Remake of Ekrom Army faction ability. now it's HP bonus (+6472)
- Remake of Ancient Core faction ability. now it's MP bonus (+6472)
- Remake of Black Hand bonus abilities, adds blink, adds Hp (+13201)
TERRAIN & WORLD
- Some terrain changes in swamp area, more ways to run.
- Some terrain Changes in Desert Area, more ways to run.
- Some Terrain changes in Ogre Area, closed way from Velhilmen
- Removed Akasha's Hell terrain. (useless)
- Removed Alpha wolf's Old Location (useless)
- Removed panda's Area (useless)
- Removed Black widow Cave (useless)
- Removed last room in Valdivia's Culvert now you get an exit.
- Black Widow location changed to spiders's forest (increases dificult)
- Magnataur destroyer's location back to initial stage
- Alpha Wolf location changed to Winter Area near to dungeon entrance
- Completely rebuilded PvP Arena
- Closed winter land exit from brok's Mine. Brok must be rescued from the old way.
- Closed way passage from Ekrom to winter land
- New spawn area enabled north from Colddream
- Improved Day/night cicle. Make sure you're ready for cicle events.
there is more huge modifications that I forget to add in this list but if you know this map, you easily will recognize those.
1.04c log:
=======================================
This update is for fixing faction event ratio and major bugs
- faction event chance ratio: 100% every 7 minutes.
- Introducing new condition: on Service, on License
If you don't want to modify your ally status, for example, while you are hunting some boss with another player from different faction, you can request License modal. just buy the ticket from your faction master. Check your current service on your wisp. If you buy a ticket while an event is happening you must wait for the next event. If war starts while you are out of service you cannot enter into the pvp team arena. take care, if you want to hunt on party, all players from different factions must buy a ticket.
- Modified some issues about Oracle Quest arena.
1.04b log:
=======================================
Heroes
- Reduced destajador multiplicator. (before: 10*AGI + 3*AGi + 5*AGi; now: 3.3*AGI + 1.5*AGI + 1.5*AGI Universal dmg)
- Knight: Rebuilded Relax skill, now can be dispeled.
- Dark knight Attack type changed to Normal.
- Iron Slayer base Attack cold down reduced from 1.85 to 1.5 s
- iron slayer: increased Destajador cold down from 12 to 15.
- iron Slayer: Strip now deactivates only phisical attacks
- Increased Sacred Cross AoE (500 AoE)
wizzard modificators suggested by Jesamine Bautista
- Removed Static Wave from Wizzard
- Added Frozen Shield to Wizzard (reduces 5 dmg per 1 Mana)
- Wizzard Kula's Dream freeze effect increased to 8 secs mana cost = 700
- Wizzard Hex duration = 5 secs cd = 10 secs.
- Wizzard Frost Nova damage now is 400% InT/ AoE dmg = 1000 (fn)
- Inquisitor Attack changed to Hero
still there are another changes on wizzard but it isn't ready
- Wizzard Forked Lightning dmg Increased to 1200 (temporality)
- Inquisitor: changed sensible field to soul seeing.(reveals invisible units)
- Inquisitor: changed holy bolt to dispel magic
- Inquisitor: Sentence now deals 777 dmg every 0.4 secs.
- Archer: Added detector to hawk (see invisible units)
- Dark ranger: Rebuilded Claymore Trap; Deals 4x Dmg
- Dark Ranger: Rebuilded power Shot: Deals 8*AGI piercing damage. 342 Mana
- Ranger: increased power shot range to 900
- Archer Class: enabled improved attack bonus on bows. this affect base attack and power shot.
BOSSES:
- Akasha: Added spell shield
- Akasha: Added faerie fire
- Akasha: Changed based attack type to chaos
- Reduced Avatar on Ogre lord from 45 to 20 secs
- Atila: Added Avatar
- Atila: enabled all his skills (noone had been enabled)
_ Magnataur Destroyer: Added Avatar
_ Magnataur Destroyer: Increased Based attack to 63000
- Banshee : Changed base attack to magic attack.
Items
- Reduced lich wing Dmg reduction from 33% to 10%
- New item: Phoenix Wings +8872 HP , +100MS
- New Item: Fallen Angel Wings: +161 all stats, Active skill: Avatar (cannot be targeted by ability)
- New Item: PvP gems
- New item: Potion of power Healing (restores 4000 Hp)
New Features
- Inserted new Arena: Faction Wars
- Inserted Faction Encouragement balance status
- Inserted Conflict balance status.
from now every event can increase the conflict balance.
When conclifct balance reach 100% the teams arena is open with the "Factions war" event.
- New Event: Faction Wars
All non player gamers own a "bastion" and is inserted into a faction.
The main target is destroy all enemy bastion. by the way killing gives you the new item Pvp Gem.
Bastion are invulnerables until you defeat all defensive towers.
Any tower gives to the killing unit +1 pvp gem and drops some others pvp gems.
If you start this event with low faction encouragement. your defensive tower start with less HP than the normal state.
This value is decreased -10% on each faction mission failed. take care of lossing agent events.
GamePlay
- XP required constant increased from 300 to 400
- heroes cannot use more than 2 wings.
Miscelaneous
- inserted a new unit called Trader on Silent Garden items sold: Fallen Angel and phoenix wings
- Enabled "Find scout Quest" as repeatable.
- Reduced Die time to 50%
- Rebuilded Die trigger
- Inserted credits for models, icons and textures (sorry for being late)
- Warning messages now are displayed as Main Hero conversation
fixes:
- fixed an issue that makes gems dissapears from jewel box.
- Inserted some cheat checkers to fix dumping items and item creation/replication.
- Fixed scout quesT
- Fixed killing agent issue
- Fixed dart return bug (it has wrong cold down)