- Joined
- Jan 21, 2005
- Messages
- 106
ve got a massive open rpg project in the making. im about 40% complete and am slowing down because I am having a little trouble thinking of/ making new and innovative items and skills. The reason is its not your usual rpg it has to do with spiritual beings instead of the usual physical entities u see in all rpgs. Which makes it hard cause a spiritual being wouldnt hold a sword etc... If your creative and innovative with either items or memory leak free skills please let me know i'll let you try out the map and see if u are interested in joining the project. - - - - -
The name of the map is Cg2002's Elements Open Rpg
Its based upon constant action and tons of skills, items, and evolutions.
There are 10,000 level ups, 1000 Per evolution and there are 10 evolutions per element ant currently there are 7 elements... Every skill can level up to 100, each evolution your max skill level cap is raised by 10, it starts at 10 on evolution 1 then 20 on evolution 2 etc...
You start your elemental evolution as a mere critter, the lowest form of the evolutionary chain you start as the garbage of the garbage, and as you evolve your element begins to empower you and you become to look and feel cooler. Weather your abilities allow you to walk on water or even fly. Every skill is custom or unique wether it be trigger based or completly modified. every 4 evolutions you will be faced with a new challenge... the first 1 to 4 evolutions you only have to level up and match a requirement. 5,6, and 7 you will need to venture out into the map to gain the favor of your element through some sort of a trial. 8,9, and 10 will require you to venture and fight alone in an element specific dungeon to gain the favor of your chosen element. There will be more options later.
There are a couple of towns with unique things in each town like the ability to become gods to parts of the town, there are 2 arenas 1 monster arena where u fight series of monsters for items (Think Final Fantasy 3) Or an item arena where you fight monsters for better versions of the item or unique items.
The goal of the map is different than some open rpgs where you just hack and slash and be the fastest one to get the best items in the map. This one will be epic. The main goal is to defeat the Enemy... which sounds just like any other rpg in any map. The difference is... When you start the game out you are allied to every player, you are allied to one of the computers and 4 other computers are in 2 teams, 2-2, in their own factions. You have an option on staying neutral or helping either faction out later on in the map. Each faction gives faction bonuses weather it be more income, more xp, more movement, more armor.. etc. When u join a faction you gain the alliance of that post enemy and are now at war with the new enemy. When you manage to conquor both factions you force them to join your side and fight the greater evil on the map in an epic battle to win the map. And you have to do all of this within a time limit.
All of this is mixed in with small spats of humor here and there that you will notice if you play console rpgs or other rpgs that have been released for war3. Plus there are tons of other features but this definatly not your run of the mill pick up a sword and hack and slash rpg.
-Xandramas
aka, Cg2002
Plus this is the first in many creative open rpg maps to be created.
The name of the map is Cg2002's Elements Open Rpg
Its based upon constant action and tons of skills, items, and evolutions.
There are 10,000 level ups, 1000 Per evolution and there are 10 evolutions per element ant currently there are 7 elements... Every skill can level up to 100, each evolution your max skill level cap is raised by 10, it starts at 10 on evolution 1 then 20 on evolution 2 etc...
You start your elemental evolution as a mere critter, the lowest form of the evolutionary chain you start as the garbage of the garbage, and as you evolve your element begins to empower you and you become to look and feel cooler. Weather your abilities allow you to walk on water or even fly. Every skill is custom or unique wether it be trigger based or completly modified. every 4 evolutions you will be faced with a new challenge... the first 1 to 4 evolutions you only have to level up and match a requirement. 5,6, and 7 you will need to venture out into the map to gain the favor of your element through some sort of a trial. 8,9, and 10 will require you to venture and fight alone in an element specific dungeon to gain the favor of your chosen element. There will be more options later.
There are a couple of towns with unique things in each town like the ability to become gods to parts of the town, there are 2 arenas 1 monster arena where u fight series of monsters for items (Think Final Fantasy 3) Or an item arena where you fight monsters for better versions of the item or unique items.
The goal of the map is different than some open rpgs where you just hack and slash and be the fastest one to get the best items in the map. This one will be epic. The main goal is to defeat the Enemy... which sounds just like any other rpg in any map. The difference is... When you start the game out you are allied to every player, you are allied to one of the computers and 4 other computers are in 2 teams, 2-2, in their own factions. You have an option on staying neutral or helping either faction out later on in the map. Each faction gives faction bonuses weather it be more income, more xp, more movement, more armor.. etc. When u join a faction you gain the alliance of that post enemy and are now at war with the new enemy. When you manage to conquor both factions you force them to join your side and fight the greater evil on the map in an epic battle to win the map. And you have to do all of this within a time limit.
All of this is mixed in with small spats of humor here and there that you will notice if you play console rpgs or other rpgs that have been released for war3. Plus there are tons of other features but this definatly not your run of the mill pick up a sword and hack and slash rpg.
-Xandramas
aka, Cg2002
Plus this is the first in many creative open rpg maps to be created.