- reworked multiboard behaviours to prevent some desyncs
- Fixed some typos on units name
- fixed items name on vendors
- updated some skills & items info.
- Changed level to First portal guard to 51.
- Updated electrocute attack, target unit woke up
- updated kine storm combo with dart return.
- activated Iveor's destiny event
- Fixed Ankit speech after being discovered.
- Activated true sight on some bosses.
- Fixed an issue related to quest board that causes desync
- Rebuilded Info multiboard Behaviour to prevent zero division (source of bug)
- Activated pathing collision for carrion Swarm
- Activated UnitWakeUp for Hunger of blood on sleeping units.
- Fixed Orc set: Yughankar
- Fixed Oversized heroes filter that lose some amounts of stats.
- Redefined info on Personal quests pannel
- Changed owner of Forgotten chest item , from Andaira to Abyss keeper (Brok's mine boss)
- Activated mana cost on electrocute skill.
- Fixed thief's chest model that make item invisible.
- Increased cold down for Berserk Assault. decreased stun duration to 3 seconds
- Reworked dart return damage combination with knife storm
- Fixed a little exploit on novices (thanks to Jeri)
- Updated quest for Druid
- Updated quest for warlock
- Updated quest for Grunt
- Updated Stats reseter
- Fixed assasin coat behavoiur
- Updated oversized heroes filter
-fixed an ungly bug with Shaman
1.2.0 log (uncompleted, updating)
LastHope city was erased from the map, Now that area will be a Troll/Ogre encampment with an access from Velhilmen .
There are a least 3 new cities:
Varanger, located close to Lich portal, (spire guard is moved to north area) this city is on the way to the Eastern lands.
Taneryn, a small scorched village to the east
Ekrom player is removed from the game, all those units now are owned by Enthashara's Player. There are 3 enemies:
Bandits Syndicate, a big gang that controls way pass and some city areas.
Iveor Forces, the clasic Enthashara's Enemy
Irntu-Hell's Cult, A secret society that comes to invade Enthashara from the East.
crear velhillmen rumors
New hero Shaman
New hero Darkstalker
New hero ThunderChief
updated Zepellin travel cost
Update Chest drop item rate, now it's related to hero level.
gold bounty disabled, gold income now is directly related to fortune.
Rebuilded Static wave for Apprentice. now deals 3x original dmg
rebuilded chain lightning for apprentice 2x dmg
Overload weapon ability chance increased from 10% to 35%
Kula's Dream now deals 1-4 Hits (INT*3) damage per hit.
enabled staff effect for heal
enabled staff effect for Unfaithfull revealed
Soul awakening now enables critical hit
Healer skill holy radiance turned into Sin purification (single target Int damage)
Resurrection ability added to Inquisitor.
changed previous hero skill requirements on tier 2 (lev required down from 20 to 15, skip level down from 15 to 8 levels)
Enable Aotumatic pot use on high level pots if there's not slot available to load.
Legendary sets can not longer be dropped by Bosses
New potion of invisibility
new potion of Restoration
Forbidden walord set
Forbidden walord chest
Forbidden walord hands
Forbidden walord helmet
Forbidden walord shoulders
Legendary Agnear dom helmet
Legendary Agnear diam blade
Legendary Agnear holy stone
Legendary Agnear refulgent hilt
Zero vorpal blade
Legendary Enghart nahiar horn
Legendary Enghart sun blade
Legendary Enghart periap holy esense
Legendary Enghart ring superiority
Legendary Excalibur chimaera hilt
Legendary Excalibur kalhadog
Legendary Excalibur light blade
Legendary Excalibur shinning gem
Legendary Kenar featered grip
Legendary Kenar ethernal rub
Legendary Kenar etheranl shield
Legendary Kenar meicur circlet
Legendary Solvek abyss tear
Legendary Solvek dark blade
Legendary Solvek demonic artifact
Legendary Solvek saryon sword
INTELOGO king emblem
Changed chat sizes
Reworked entire game info systems. Now all are multiboards
reworked Quest interfaz, now it's multiboard.
As you know, 1.2.0 comes with new hero attributes. Fortune (as LUCK), Mental Strength and Constitution. These attributes requires some deep game knowledge to use in
they rise in same way that you rise AGI, INT, STR. But their effect is very different.
FORTUNE: Increases chance of deal lethal attacks,
Increases chance of find money from monsters & destructables,
Increases chance of enable Special casts.
in 1.2.0 version the gold income rate is very reduced. item tax return is 1/5 and gold from monsters will require Fortune.
CONSTITUTION: Increases amount of instantly restoration
increases damage dealed by lethal attacks. Instantly restoration enabled some HP healed when you receives damage.
Increases damage dealed by specials cast.
Increases chance of trigger instantly restoration.
Increases self control on altered states.
It's refered to the spells behaviour and works directly with your FORTUNE and MENTAL STRENGTH.
fortune determines the chance of trigger a special cast: the formula is [chance = %5 * Fortune]
Any special cast has levels those are determined by the formula [level = %(1 to logg(base,100+Fortune+Mstrength))] where base = 1.1 + (Fortune + Mstrength)/(1+Fortune)
basically you will see these effects more often when your Mental Strenght or Your Fortune rises over 100 points.
levels determine the amount of final effect from the ability casted. The chance's order from "easy to trigger" to "very hard to trigger" is: [1:inspired cast]
[2:Enhanced cast][3:Focused cast][4
erfect cast][5:Migthy cast][6:impossible cast][7
evastating cast]. If your Fortune is higher than your Mental Strength you will
increase your chance of get Devastating casts but the final damage dealed will be very low. In other way if You rise your Mental Strentgh but your Fortune is low, your
specials cast will be rarely seen.
Not every spell triggers special cast. Only mainly those with single target/deals damage.
Special cast works more frecuently on High levels and recomended amounts are 50 - 200 points, more than this isn't recommended until you know what are you doing.
in 1.2.0 version you will find taverns on main cities. In these taverns you can find drunken people, barwomen and wine, lots of wine.
if you drink any of these licquors, It'll affect some of your states with non wanted effects. States affected are: INT - STR - AGI - MSTR - LUCK - CONS - MSPD - DEF -
REG. Any altered state has 5 levels and rises one state while another state is lowered. These levels are determined by the power of the licquor. The altered state
duration is determined from the drunken level (basically If your mental strenthg and Constitution are low any new cup will increase the drunken level). Max level is 5,
if you drink beyond level 5 you will die by drunken stupor (Ethyl coma).
implementar sistema de reputacion
racial bonuses are Human, Orc, Undead, Ancient, Elite, Hero and Boss. These bonuses can be stackable in some ways. for example as a beta tester player asked me:
Santino gets 3 racial bonuses enabled. Human - Hero - Boss. so the best legendary stack for him is Agnear - Excalibur and Kenar.
These racial bonuses affects normal attacks and main skilled attacks like Frost Nova, or Martir's Fury.
So, one of most interesting features of this version is the chance of make items bonuses stacks.
Enabled Chronoss Servant, a stats reseter.
New World quest: Enemy Unknown [Valdivia]
New World quest: Iveor's Destiny [all]
New World quest: The Cult of Irntu Hell [all]
New World quest: Bandits Syndicate [Valdivia]
New World quest: Lady Katherinne [all]
New World quest: Rats, Rats, Rats [Emerald port]
New World quest: Serantas land [Ekrom, Varanger]
mover a misha a campo abierto.
Cathaldo, The Seven Seas Nightmare [Pirate]
Andaira, Irntu Hel guard [Ranger]
Priestess Cristinne, Irntu Hel Baronaisse [Inquisitor]
Lord of the Abyss - Irntu Hel Monstruosity [Insect]
Nephri'tos- Desert king
Lady Katherinne - Bandit's Syndicate Leader [Iron Slayer] Final boss
Iveor's True form - Black Hand Evil Side leader [Demigod] Final boss
Rodavlas Nauj - The Emperator [Demigod] Final boss
Abyss Keeper - Infraworld Gate Guard [Demon]
Zarbudzaran - Troll Warleader [Clown]
Traburtera - Forgotten Priest [Demon]
Ulkeonapth - Ghost Lord [Undead]
[new creep units]
forgiven Lrd lev 81
Possesed vault lev 63
Sword Spirit lev 57
Armored Ghost lev 73 BOSS
Red Stinger lev 46
Maggot worm lev 25
Old Geomancer lev 38
Scarab lev 23
Mutant beetle lev 35
Flesh Eater lev 36
Cave Worm lev 44
Corrupted ev 41
Exiled skeleton lev 49
Tormented lev 31
Servant lev 50
Dark wanderer lev 52
Mad zombie lev 37
Lord Revenant lev 48
Rangin Archer lev 44
Venom spider lev 26
Improved some AI behaviours
-Reworked Pvp Arena
-New Serantas fields
New main dungeon: desert cave, scorpions nest (Boss desert King).
Expansion main dungeon: Valdivia's Culvert (Boss Irntu Hel Monstruosity)
Expansion Brok's mine (Boss Abyss Keeper)
Expansion Coldream's Dam (Boss forgotten priest)
-Pirates cave: finally the cave where you do thief test is upgraded to dungeon including a final boss (Cathaldo).
-Trolls cave: now there is an access to a final boss cave (troll warleader)
-Serantas passage: there is a depot/outpost previous to serantas access
New Main dungeon: Gardens of death (Boss The Emperator, Ghost lord)
-sub dungeon: Crypt cave (2, Boss Andaira)
-sub dungeon: Royal crypt (Boss Christinne)
New Dungeon, Velhilmen's Castle
fixed spider brooch abilities incongruence.
Solved high level unit priest buff
disabled some active items on wisp
-Strange hero challenger on oracle test.
-Armors with no stat effects when hero loads from code.
- Fixed warrior quest
- Fixed stealer resources quest
-Some pathability issues.
-Other minor issues
- removed fields chests
Geries - talavaj - hellblazer-14
WhiteDeath - Callahan - Thrikodius - Deolrin - Tarrasque - Teaspoon
- Lancer modifications required to balance game, Hp decreased 50%, defense decreased to 3278
- familiar and Slaves die time now is 40 seconds. (this aspect was very imbalanced in older versions, older time was 10 seconds
- fixed ghost unit quest (those were killed by huge monsters)
- soldier class(all) movespeed base increased to 270
- warrior class(all) movespeed base increased to 310
- Removed some useless units (emerald)
- Fixed Memory Spawn point unit. now it prevents from death.
- Added minimap ping with ghost location when you complete a ghost requirement
- Changed jewel box behaviour. Now you can reduce useless items to gold and jewels cannot be stealed.
- Decreased headband cost to 15/15 gems
- Decreased skull mask cost to 20/20 gems
- now game prevents merc's assault if you're doing Oracle's test.
- Now game prevents from slave vanishes.
- remake of venom gland (useless), now this item is named Spider gland and increases mana capacity
- Fixed keyshorcut for Hide ability on familiars and slaves.
- Now all personal quests will be erased if hero change class, It comes warned into update class quest description.
- Fixed an issue related to workers that continues collecting items after finished quest.
- Fixed an issue related to cap use.
- Increased time for pick up items on Oracle arena from 10 to 15 seconds.
- Enabled Left hand effect for jester class
- Increased die time for merc spawn.
Fixed -new command
- Saved code rute now is Etales/v1.1.3/your file
- Savecode Integrity now prevents file modification if it fails.
- Added battle hit effect
- Decreased Item name display size
- New Map preview image
- New Cinematic Intro
- New command -wide expand camera area
- New command -dice rolls two dice
- Enabled Hero growth checker (for oversized heroes)
- Enabled Day/night Hero glow.
- Display Stats now shows game reseteabe attributes [non saveable]
- Reworked antidump system, now all owned items are linked to the player. if you want to break a link, give the item to your slave, then type -save.
(slave cannot save items)
- Enabled Two hand weapon penalization (-161 Agility)
- Enabled Level requirements for Wings
- Enabled Level Requirements for sets and set parts.
- Enabled Level requirements for Familiar use (must be less or same as hero level)
- Enabled Familiar growth, now Each 10 levels of hero, his familiar becomes more stronger
- Replaced Troll familiar with Succubus.
- added hometown emergency portal
- New gaming Attribute tomb's profanator (10 levels)
- New Character:Clown, from orcs ( heroes: Troll Jester, joker, Clown)
- Modified Major ELite unit's HP (increased)
- Reinhard quest now is enabled for each new game. Max level required is 10
- New shop class: Smugglers, only available at night time in all cities. random items sellers.
- New boss skill Master Strike 11% chance of deal 9X dmg, take care of this.
- New Boss (one Shot) MadAncient
- New Boss (one Shot) Winter Warrior
- New boss (One shot) Werewolf (available only at night)
- New Boss (One shot) Santino Vampire Leader
- New Boss (one Shot) Orc Executioner
- new Boss (one shot) Arcane Hidra
- New Boss (one Shot) Chimaera
- New Boss (one shot) Unholy Knight
- New Boss (One shot) Iveor, the fallen
- New Creep Black hand warrior lev 63
- New Creep Black hand priest lev 67
- New Creep Black hand Hound raider lev 71
- New Creep Black hand Slayer lev 85
- New Creep Black hand Lancer lev 74
- New Creep Black hand Lady lev 69
- New Creep Black hand Pestilant Prince lev 76
- New Creep Black hand militia 41
- New Creep Black hand crossbowman 44
- New Creep Black hand Govverness Succubus 62
- New Elite Unit Arcane lightning Guard lev 58
- New Elite Unit Arcane Earth Guard lev 62
- New Elite Unit Arcane Fire Guard lev 64
- New Unit Lizzard
- New unit thunder Lizzard
- Enabled Dungeon Huge Caverns (Chimaera)
- Enabled Dungeon Black hand Orc's Fortress building (Orc Devastator)
- Enabled Dungeon Black Hand Coven's Castle (Santino)
- Enabled Dungeon Ancient Core Sacred Crypt (Arcane Spirits)
- Enabled Dungeon Final Dungeon: Black Hand Sanctuary (Iveor)
- New helper unit. Item keeper, found on battlefield for extra store item.
- Gem Fragments now requires only 5 fragments to be completed.
- gem completed now is stored automatically into the vault.
- New Set Forgotten naiars:+483 Strenght,+242 intelligence,+242 Agility,[Active] Devastating Stomp
- New Set NightWolf Suit: +483 Agility,+241 movement speed,+384 Armor Bonus,[passive] Aura of terror
- New Set winter's Suit: +242 Agility,+322 Strenght,[Passive] Frost Aura,[Passive] Frost Touch.
- New Set Presence of the Demon lord: +16100 Health Points,+483 Intelligence,+161 Movement speed,[Active] Goat ray.
- New Set Wrath of the Chaos Goddes: +408 Damage Reduction,+322 to All Stats,[Passive] Master Strike,[Active] Chaos Entropia.
- New set Arcane Lord:+900 Armor Bonus,+20% improved Damage,+26% Magic Reduction,[Active] Massive Endurance
- new Set Soldier of Enthashara
- Fixed Spider's Brooch set
- Added Wearable hats, means visible ingame, requires gems to buy them
-New hat: Samuria headgear
-New hat: Cryptlord headgear
-New hat: Flora topper
-New hat: Headband
-New Hat: General's cap
-New Hat: Wolf's Head cap
-New Hat: skull mask
-New hat: Skull Shroud
-New hat: Saints hat
-New hat: Mighty helm
-New hat: Knight's Helm
-New hat: Helm of pain
-New hat: Wizzard hat
- New item: Silent Garment [cloaked walk]
- New item: Divine Essence: Resurrect targeted hero soul
- New item: Manual of Profanators (increases profanation lev)
- New Item: Arcane spire [quest item]
- New Item: Set: Elite Warrior dress [The higher item in all game]
- New cicle Quest: Revenger of the death [50 personal quests aprox for XP], each 4 completed quest you can chose Death Fortune Wheel
- New Cicle Quest: Tomb's Profanator[personal, 280 tombs aprox.]
- New Cicle quest: Black Hand mercs[personal]
- New Faction Upgrade Quest: Black Hand form.
- New World Quest: Clean the Coldream Way
- New World Quest: Secret of Youth. find a tresure into colddream dungeon
- New World quest: Find Dadvar, the minstreel
- New World Quest: Activate Forgotten altars
- New World quest: Destiny of Enthashara: slay Iveor
- New Repeatable quest: those walking deads
- New story quest: The sunken ships
- [Berserk] Damage from sword dance (berserk) increased 100% (2x)
- [berserk] Damage from shadow claw (berserk) increased 100% (2x)
- [Archer] Reworked hawk assault, now it deals dynamic damage.
- [Archer] Changed molten arrow by fulgore arrow. it deals massive cone damage
- [paladin] Remove Thron Armor by New skill paladin's Fury.
- [knight] sword style multiplicator fixed to 7
- [Inquisitor] New Skill Unfaithful Revealed (AoE Damage)
- [Troll Jester] Skill:Madness (increases ASP,MS, Lethal Strike 3x)
- [Troll Jester] Skill:Trow gift (Stun targets)
- [Troll Jester] Skill:Fake Troll (Illusions)
- [Troll Jester] Skill:Back track (jumps back)
- [Joker Skill]: Hater (Channel, trows 12 axes Universal dmg)
- [Joker Skill]: Act of Trolling (Buff 100% Attacks)
- [Joker Skill]: Left hand (enables extra attack)
- [Clown Skill]: Maximun Trolling (in development)
- Wolf'sfang Upgrade location changed to north of Valdivia area.
- Relocated Ancient Core test Stage.
- Remake of Ekrom Army faction ability. now it's HP bonus (+6472)
- Remake of Ancient Core faction ability. now it's MP bonus (+6472)
- Remake of Black Hand bonus abilities, adds blink, adds Hp (+13201)
TERRAIN & WORLD
- Some terrain changes in swamp area, more ways to run.
- Some terrain Changes in Desert Area, more ways to run.
- Some Terrain changes in Ogre Area, closed way from Velhilmen
- Removed Akasha's Hell terrain. (useless)
- Removed Alpha wolf's Old Location (useless)
- Removed panda's Area (useless)
- Removed Black widow Cave (useless)
- Removed last room in Valdivia's Culvert now you get an exit.
- Black Widow location changed to spiders's forest (increases dificult)
- Magnataur destroyer's location back to initial stage
- Alpha Wolf location changed to Winter Area near to dungeon entrance
- Completely rebuilded PvP Arena
- Closed winter land exit from brok's Mine. Brok must be rescued from the old way.
- Closed way passage from Ekrom to winter land
- New spawn area enabled north from Colddream
- Improved Day/night cicle. Make sure you're ready for cicle events.
there is more huge modifications that I forget to add in this list but if you know this map, you easily will recognize those.
This update is for fixing faction event ratio and major bugs
- faction event chance ratio: 100% every 7 minutes.
- Introducing new condition: on Service, on License
[If you don't want to modify your ally status, for example, while you are hunting some boss with another player from different faction, you can request License modal. just buy the ticket from your faction master. Check your current service on your wisp. If you buy a ticket while an event is happening you must wait for the next event. If war starts while you are out of service you cannot enter into the pvp team arena. take care, if you want to hunt on party, all players from different factions must buy a ticket].
- Modified some issues about Oracle Quest arena.
- Reduced destajador multiplicator. (before: 10*AGI + 3*AGi + 5*AGi; now: 3.3*AGI + 1.5*AGI + 1.5*AGI Universal dmg)
- Knight: Rebuilded Relax skill, now can be dispeled.
- Dark knight Attack type changed to Normal.
- Iron Slayer base Attack cold down reduced from 1.85 to 1.5 s
- iron slayer: increased Destajador cold down from 12 to 15.
- iron Slayer: Strip now deactivates only phisical attacks
- Increased Sacred Cross AoE (500 AoE)
[wizzard modificators suggested by Jesamine Bautista]
- Removed Static Wave from Wizzard
- Added Frozen Shield to Wizzard (reduces 5 dmg per 1 Mana)
- Wizzard Kula's Dream freeze effect increased to 8 secs mana cost = 700
- Wizzard Hex duration = 5 secs cd = 10 secs.
- Wizzard Frost Nova damage now is 400% InT/ AoE dmg = 1000 (fn)
- Inquisitor Attack changed to Hero
[still there are another changes on wizzard but it isn't ready]
- Wizzard Forked Lightning dmg Increased to 1200 (temporality)
- Inquisitor: changed sensible field to soul seeing.(reveals invisible units)
- Inquisitor: changed holy bolt to dispel magic
- Inquisitor: Sentence now deals 777 dmg every 0.4 secs.
- Archer: Added detector to hawk (see invisible units)
- Dark ranger: Rebuilded Claymore Trap; Deals 4x Dmg
- Dark Ranger: Rebuilded power Shot: Deals 8*AGI piercing damage. 342 Mana
- Ranger: increased power shot range to 900
- Archer Class: enabled improved attack bonus on bows. this affect base attack and power shot.
- Akasha: Added spell shield
- Akasha: Added faerie fire
- Akasha: Changed based attack type to chaos
- Reduced Avatar on Ogre lord from 45 to 20 secs
- Atila: Added Avatar
- Atila: enabled all his skills (noone had been enabled)
_ Magnataur Destroyer: Added Avatar
_ Magnataur Destroyer: Increased Based attack to 63000
- Banshee : Changed base attack to magic attack.
- Reduced lich wing Dmg reduction from 33% to 10%
- New item: Phoenix Wings +8872 HP , +100MS
- New Item: Fallen Angel Wings: +161 all stats, Active skill: Avatar (cannot be targeted by ability)
- New Item: PvP gems
- New item: Potion of power Healing (restores 4000 Hp)
- Inserted new Arena: Faction Wars
- Inserted Faction Encouragement balance status
- Inserted Conflict balance status.
from now every event can increase the conflict balance.
When conclifct balance reach 100% the teams arena is open with the "Factions war" event.
- New Event: Faction Wars
All non player gamers own a "bastion" and is inserted into a faction.
The main target is destroy all enemy bastion. by the way killing gives you the new item Pvp Gem.
Bastion are invulnerables until you defeat all defensive towers.
Any tower gives to the killing unit +1 pvp gem and drops some others pvp gems.
If you start this event with low faction encouragement. your defensive tower start with less HP than the normal state.
This value is decreased -10% on each faction mission failed. take care of lossing agent events.
- XP required constant increased from 300 to 400
- heroes cannot use more than 2 wings.
- inserted a new unit called Trader on Silent Garden [items sold: Fallen Angel and phoenix wings]
- Enabled "Find scout Quest" as repeatable.
- Reduced Die time to 50%
- Rebuilded Die trigger
- Inserted credits for models, icons and textures (sorry for being late)
- Warning messages now are displayed as Main Hero conversation
- fixed an issue that makes gems dissapears from jewel box.
- Inserted some cheat checkers to fix dumping items and item creation/replication.
- Fixed scout quesT
- Fixed killing agent issue
- Fixed dart return bug (it has wrong cold down)