Since I started world editing, I've wondered how accurate the simple calculation of DPS = average attack damage / cooldown is. The problem lies with the Combat- Attack X - Animation Backswing Point and Combat- Attack X- Animation Damage Point data.
As I understand it the damage point is how much time passes between an attack 'beginning' and the victim taking damage. Typically the default time matches what the attack animation looks like so that damage occurs when, say, a footman actually brings the sword down on the enemy. I have no idea what this number means for a ranged attack though since in that case damage occurs when the projectile hits. Maybe it's the time at which the projectile launches?
As I understand it, the backswing point is how much time passes between the victim of an attack taking damage and the attack cooldown beginning.
Here is one thread in which this was discussed: http://www.thehelper.net/threads/attack-and-spell-point-and-backswing.84819/
If that is correct then the true time between a first attack and a second attack is backswing + cooldown + damage point (in that order I guess). If that is the case, then every DPS calculation people do is wrong and the true DPS = average damage / (backswing + cooldown + damage point)
Can someone shed some light on this? Explaining how attack speed boosts affect DPS in light of damage point and backswing would also be helpful.
As I understand it the damage point is how much time passes between an attack 'beginning' and the victim taking damage. Typically the default time matches what the attack animation looks like so that damage occurs when, say, a footman actually brings the sword down on the enemy. I have no idea what this number means for a ranged attack though since in that case damage occurs when the projectile hits. Maybe it's the time at which the projectile launches?
As I understand it, the backswing point is how much time passes between the victim of an attack taking damage and the attack cooldown beginning.
Here is one thread in which this was discussed: http://www.thehelper.net/threads/attack-and-spell-point-and-backswing.84819/
If that is correct then the true time between a first attack and a second attack is backswing + cooldown + damage point (in that order I guess). If that is the case, then every DPS calculation people do is wrong and the true DPS = average damage / (backswing + cooldown + damage point)
Can someone shed some light on this? Explaining how attack speed boosts affect DPS in light of damage point and backswing would also be helpful.