- Joined
- Feb 23, 2007
- Messages
- 1,030
People who hate DotA are just jealous that they will never have a map as popular.
Especially on this site. The more you play the game, the more you realize how well balanced it is, which is true of 90% of games. (Starcraft is THE perfect example). If you play the game even 20 times, your not capable of judging its balance. The competitive scene clearly reinforces that it's a pretty well balanced map. It's practically an E-Sport! To say it requires no teamwork is about the dumbest thing I have ever heard. The whole game is about ganking which at least to me and any sane person is TEAMWORK. You have heroes with different roles that are all very important and perform different functions.
Honestly, if you really want credit for something, don't post it on the internet. BTW, Icey does actually have a lot of people named in credits, but you wouldn't take the time to look and you would rather go off some stupid DotA haters word.
DotA is the most balanced map that requires a lot of teamwork and has tons of replay value. The sheer amount of heroes does give it a lot of replay value for those who play it. The coding is getting better, but that doesn't really matter nearly as much as the gameplay. It has really good gameplay except a few of the primary concepts like *DENYING*. Seeing a holy priest kill his own troops is retarded, but I figure DotA has so much stuff in it, you can't really try to fit themes together in it. Naga wearing boots is funny! XD
Anyways, DotA is the best game on Battle.net. I've never been a shown a map of greater of even equal level.
The one thing I will give you though is it does have TOO MUCH CONTENT. There are a lot of heroes that are similar to others and are usually strictly out classed by another. Ice Frog recently though has been remaking heroes and doing an excellent job as well so I think he's trying to limit the amount of new things he adds unless they are excellent. (Storm Spirit sucked at first and should never have been added)
Especially on this site. The more you play the game, the more you realize how well balanced it is, which is true of 90% of games. (Starcraft is THE perfect example). If you play the game even 20 times, your not capable of judging its balance. The competitive scene clearly reinforces that it's a pretty well balanced map. It's practically an E-Sport! To say it requires no teamwork is about the dumbest thing I have ever heard. The whole game is about ganking which at least to me and any sane person is TEAMWORK. You have heroes with different roles that are all very important and perform different functions.
Honestly, if you really want credit for something, don't post it on the internet. BTW, Icey does actually have a lot of people named in credits, but you wouldn't take the time to look and you would rather go off some stupid DotA haters word.
DotA is the most balanced map that requires a lot of teamwork and has tons of replay value. The sheer amount of heroes does give it a lot of replay value for those who play it. The coding is getting better, but that doesn't really matter nearly as much as the gameplay. It has really good gameplay except a few of the primary concepts like *DENYING*. Seeing a holy priest kill his own troops is retarded, but I figure DotA has so much stuff in it, you can't really try to fit themes together in it. Naga wearing boots is funny! XD
Anyways, DotA is the best game on Battle.net. I've never been a shown a map of greater of even equal level.
The one thing I will give you though is it does have TOO MUCH CONTENT. There are a lot of heroes that are similar to others and are usually strictly out classed by another. Ice Frog recently though has been remaking heroes and doing an excellent job as well so I think he's trying to limit the amount of new things he adds unless they are excellent. (Storm Spirit sucked at first and should never have been added)