- Joined
- Nov 5, 2005
- Messages
- 342
Question: How has DotA managed to flood the Bnet custom section?
Answer: Its really simple when you think about it. Knowing that no map can really survive this long, it become obvious that a group of people (cultists, if you perfer) have managed to hack into bnet, and constantly flood us with DotA.
Question: What would these Dota-ists have to gain?
Answer: Again, quite simple. These "Dota-ists" have the ability to monitor the conversations of players. It is through this that they learn to, in a sence, learn what everyone is thinking. This is how the Dota-ists plan to slowly outmatch government figures and cause chaos upon the public.
Question: Why not just stop playing DotA?
Answer: You cant stop. Subliminal messages have been planted into Dota (which explains a little bit more about that -ap -sm stuff) to cause participants to side with DotA. This new breed of Dota-Vampires must have a fix of DotA to keep themselves mentally stable.
Question: What about the 'Ban' System?
Answer: Some people are just naturally immune to DotAs mind control techniques, so therefore, the DotA-ists created the ban system to prevent people from changing their minds about DotA due to 'outsider interference'.
Question: But DotA has kept flooding Bnet, what you stated only explains how it starts.
Answer: Alot of the new hosts are indeed DotA-Vampires. But to stop DotA from being out-flooded, the DotA-ists continue to hack bnet and remove games from the list to prevent people from playing potentially entertaining games. But because these are normally done among friends, they are still available when the map name is typed in that "game name" box. This is how they avoid suspision.
Question: But DotA must also be good for its lack of lag and quick load times, right?
Answer: DotA-ists have spent years of planning. In actuallity, bnet doesnt lag because of hosted maps, the DotA-ists actually infect other games with lag, and with long load times to keep people believing that DotA is naturally lagless.
Answer: Its really simple when you think about it. Knowing that no map can really survive this long, it become obvious that a group of people (cultists, if you perfer) have managed to hack into bnet, and constantly flood us with DotA.
Question: What would these Dota-ists have to gain?
Answer: Again, quite simple. These "Dota-ists" have the ability to monitor the conversations of players. It is through this that they learn to, in a sence, learn what everyone is thinking. This is how the Dota-ists plan to slowly outmatch government figures and cause chaos upon the public.
Question: Why not just stop playing DotA?
Answer: You cant stop. Subliminal messages have been planted into Dota (which explains a little bit more about that -ap -sm stuff) to cause participants to side with DotA. This new breed of Dota-Vampires must have a fix of DotA to keep themselves mentally stable.
Question: What about the 'Ban' System?
Answer: Some people are just naturally immune to DotAs mind control techniques, so therefore, the DotA-ists created the ban system to prevent people from changing their minds about DotA due to 'outsider interference'.
Question: But DotA has kept flooding Bnet, what you stated only explains how it starts.
Answer: Alot of the new hosts are indeed DotA-Vampires. But to stop DotA from being out-flooded, the DotA-ists continue to hack bnet and remove games from the list to prevent people from playing potentially entertaining games. But because these are normally done among friends, they are still available when the map name is typed in that "game name" box. This is how they avoid suspision.
Question: But DotA must also be good for its lack of lag and quick load times, right?
Answer: DotA-ists have spent years of planning. In actuallity, bnet doesnt lag because of hosted maps, the DotA-ists actually infect other games with lag, and with long load times to keep people believing that DotA is naturally lagless.