the formula for critical is ([total agi/base agi]-1)*5 +5
so if you have a total of y agi + x bonus agi
so total agi = y+x
((y+x)/y)-1)*5 +5
(5y + 5x)/y -5 +5
so (5y+5x)/y
5 + 5x/y
y>>>x almost -> x=0
if x = y we have 5%
if you have a total of 50 agi + 50 agi you got only 5% critical chance...
that is not too low?
(and one last thing the vampiric curse is healling??? because everytime i use that i never saw my hp rescovering...!)
wel i got a gladiator with 3 items of critical (6% + 5% +7%) and a blue soul with 4%
a total of 27% chance critical :X
too low no?
so if you have a total of y agi + x bonus agi
so total agi = y+x
((y+x)/y)-1)*5 +5
(5y + 5x)/y -5 +5
so (5y+5x)/y
5 + 5x/y
y>>>x almost -> x=0
if x = y we have 5%
if you have a total of 50 agi + 50 agi you got only 5% critical chance...
that is not too low?
(and one last thing the vampiric curse is healling??? because everytime i use that i never saw my hp rescovering...!)
wel i got a gladiator with 3 items of critical (6% + 5% +7%) and a blue soul with 4%
a total of 27% chance critical :X
too low no?