So, basically me and jokergaias were wondering what is the better soul stats based on the best itens we could have.
Souls stats is most likely scaling from itens stats(HP from itens 10%) or flat percentege add directly to your stats(ALLR 7%). The better stats scale from itens so in other hand they give less stats compared to the flat percentege ones in my perception EX:. 7% of 50 Agi is 3,5 + 5 flat agi 8-9 Agi in total, 10% HP or 10% Physical Damage. So as you can see 9 Agi gives less damage than 10 Pysical damage or Crits and stuff, but i do prefer agi over crits or something.
We came up doing the math over to find out how much stats the souls gives when we reach full build. The meaning of this is to chose correctly the soul i want, so i can start faming it.
Here is some examples of waht we did.
Bard Level 50 Build
Recipe: Lucky Trickster
Weapon - Level 50
Can only be used by Bards
Type: Sword
HP: +30
Ap: +36
Agi: +17
ArP: +17
Cr: +7%
Lightning Dmg: 250, 2%
Use: Thunder Step
Recipe: Yarr be Captain!
Helmet - Level 50
Type: Leather
HP: +50
Ap: +15
Ar: +15
Agi: +7
ArP: +5
Cr: +5%
Passive: +35% double drop
Perfidious Armor
Armor - Level 50
Type: Leather
HP: +70
Ar: +24
Ap: +6
Agi: +9
Ev: +3
Cr: +4%
AllR: +10%
Ice Harpy
Instrument - Level 50
Type: Misc
Str: +5
Agi: +9
Int: +5
Cr: +5%
Wr: +15%
Aurea: Icreases Maximun HP by 7%
Hurricane Ring
Accessory - Level 50
Type: Ring
HP: +40
MP: +25
Ap: +10
Agi: +8
Cr: +5%
Bard Level 50 Build Total Stats From Items
HP: +190
MP: +25
Ap: +67
Ar: +39
Str: +5
Agi: +50
Int: +5
Ev: +3%
ArP: +22
Cr: +26%
ALLR: +10%
Wr: +15%
Lightning Dmg: 250, 2%
Use: Thunder Step
Passive: +35% double drop
Aurea: Icreases Maximun HP by 7%
Souls Choice Based on Stats Per Items
Defenssive:
HP Double: 20% +50 (38 + 50) = 88
ALLR: 7%
Offenssive:
Agi Double: 14% +10 (7 + 10) = 17
Ap: 7% +5 (4.7 + 5) = 10
Total Stats Earned From Souls
HP: +88
ALLR: +7%
Agi: +17
Ap: +10
You can totaly change your priority like lighting dmg over Ap or even trade some core itens, just add everything and see what stats you can have even you dont have the iten yet.
The most efficient way to do it is tranning drums and trading itens and see for your self, this is only for those who dont have full builds yet.
Remenbering those stats will contribute for your talents and stuff so it will always be even more when you equipe it.
I hope i could help you, and i will posting more like this for other classes
if this post is uselles, let me know.
Souls stats is most likely scaling from itens stats(HP from itens 10%) or flat percentege add directly to your stats(ALLR 7%). The better stats scale from itens so in other hand they give less stats compared to the flat percentege ones in my perception EX:. 7% of 50 Agi is 3,5 + 5 flat agi 8-9 Agi in total, 10% HP or 10% Physical Damage. So as you can see 9 Agi gives less damage than 10 Pysical damage or Crits and stuff, but i do prefer agi over crits or something.
We came up doing the math over to find out how much stats the souls gives when we reach full build. The meaning of this is to chose correctly the soul i want, so i can start faming it.
Here is some examples of waht we did.
Bard Level 50 Build
Recipe: Lucky Trickster
Weapon - Level 50
Can only be used by Bards
Type: Sword
HP: +30
Ap: +36
Agi: +17
ArP: +17
Cr: +7%
Lightning Dmg: 250, 2%
Use: Thunder Step
Recipe: Yarr be Captain!
Helmet - Level 50
Type: Leather
HP: +50
Ap: +15
Ar: +15
Agi: +7
ArP: +5
Cr: +5%
Passive: +35% double drop
Perfidious Armor
Armor - Level 50
Type: Leather
HP: +70
Ar: +24
Ap: +6
Agi: +9
Ev: +3
Cr: +4%
AllR: +10%
Ice Harpy
Instrument - Level 50
Type: Misc
Str: +5
Agi: +9
Int: +5
Cr: +5%
Wr: +15%
Aurea: Icreases Maximun HP by 7%
Hurricane Ring
Accessory - Level 50
Type: Ring
HP: +40
MP: +25
Ap: +10
Agi: +8
Cr: +5%
Bard Level 50 Build Total Stats From Items
HP: +190
MP: +25
Ap: +67
Ar: +39
Str: +5
Agi: +50
Int: +5
Ev: +3%
ArP: +22
Cr: +26%
ALLR: +10%
Wr: +15%
Lightning Dmg: 250, 2%
Use: Thunder Step
Passive: +35% double drop
Aurea: Icreases Maximun HP by 7%
Souls Choice Based on Stats Per Items
Defenssive:
HP Double: 20% +50 (38 + 50) = 88
ALLR: 7%
Offenssive:
Agi Double: 14% +10 (7 + 10) = 17
Ap: 7% +5 (4.7 + 5) = 10
Total Stats Earned From Souls
HP: +88
ALLR: +7%
Agi: +17
Ap: +10
You can totaly change your priority like lighting dmg over Ap or even trade some core itens, just add everything and see what stats you can have even you dont have the iten yet.
The most efficient way to do it is tranning drums and trading itens and see for your self, this is only for those who dont have full builds yet.
Remenbering those stats will contribute for your talents and stuff so it will always be even more when you equipe it.
I hope i could help you, and i will posting more like this for other classes
if this post is uselles, let me know.