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Dio's WIP Shenanigans.

Discussion in 'Modeling & Animation' started by Dionesiist, Oct 15, 2011.

  1. Dionesiist

    Dionesiist

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    Figured I didn't have enough rep as is.
    Anyway, I kinda finished this guy today,

    [​IMG]

    but then I decided he was boring, so I made this, instead,

    [​IMG][​IMG]

    EDIT: Was working on some armor. Don't really like it. Also there'll be two variations, one melee, one magic-y. Using the red, respectively purple felhound textures.

    [​IMG]
     
  2. -Grendel

    -Grendel

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    lol both models can have many color variations :p
    Anyway, both are looking nice. Not a big fan of the legs of the second guy though.
     
  3. Dionesiist

    Dionesiist

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    Yeah, my comment about rep was sarcasm. But anyway, I've changed the legs, while still maintaining the prospect for colour variation.

    [​IMG]
     
  4. -Grendel

    -Grendel

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    texture is much better now. just tint that to make it redder.
     
  5. Dionesiist

    Dionesiist

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    Yeah this ain't going as I would like it to. Not alien-ish enough.

    [​IMG]
     
  6. -Grendel

    -Grendel

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    i like how you keep the color variation thing in your models. anyway, i'm guessing by the stance it uses archimonde/ dreadlord animations. i'm pretty sure the first one is beastmaster. just a wild guess.

    EDIT: can we see it with snap dragon texture?
     
    Last edited: Oct 17, 2011
  7. Dionesiist

    Dionesiist

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    Beastmaster and Doomguard, actually.
     
  8. Deolrin

    Deolrin

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    They all look lovely(the red\purple alien thingy, and the grumpy demon grunt guy). I think the Naga armor looks wonderful!
     
  9. DonDustin

    DonDustin

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    looks awesome(why haven't you linked that to me?? :D), but yeah, the legs look kinda strange. YOu could consider changing them to tentacle fangs or something if you want a more alien-ish look :p
     
  10. Dionesiist

    Dionesiist

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    Back to the drawing board. In the mean time, have unintentionally pretty-cool variations.

    [​IMG]
     
  11. -Grendel

    -Grendel

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    i like the brown colored the most.
     
  12. Chucky

    Chucky

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    boring, ugly textures too...
     
  13. PROXY

    PROXY

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    If you don't like it, then at least offer some constructive cristim ;ugly;

    Anway, I really love that you got so much colour variations for it, opens a broader way of usage.

    In fact, I love the idea with the mouth in general :ogre_love:
     
  14. Deolrin

    Deolrin

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    Oh, so you got rid of the model's best aspect. :/ (Imo)
     
  15. Chucky

    Chucky

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    I suppose you're right...Let's see:
    Besides the fact that they're so low poly as for War3 the textures and unwrap are really ugly my guess is you made the model from other model parts right ? Anyway, I think you should remake the texture and unwrap and also wtf is with the legs, why aren't they connected to the rest of the body ? the model has no logic, is it suppose to be some kind of alien ? if so congrats it does look but you could do better, try drawing your concept from your mind first until you get something you like and then model, I don't know to me it looks cheap...but the texture and unwrap are the primary concerns...with a great texture you can make the model look great
     
  16. PROXY

    PROXY

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    Why, it still uses the same wrap as the fel-beast?
     
  17. Dionesiist

    Dionesiist

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    He meant the armour. Anyway, this guy is a total pain. I can't come up with a proper pair of legs for the love of me.
     
  18. DonDustin

    DonDustin

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    chucky, I really hope that you realize, that Dio used INGAME textures, that means models taken straight from the warcraft III MPQ. There is no drawing in using them. You either use them, if you are too lazy to draw your own, if your texturing skills are too lacking to draw your own or if you just want a challenge, because it can be really difficult to find matching textures...
    the non connected body parts are called creative freedom. It is a fantasy game, there simply is no logic in it(like magic and magical creatures like Centaurs simply do not exist)
    Also: it is a model for an 10 years old game. There is a reason to make it low poly and edgy.
     
  19. Chucky

    Chucky

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    yeah well if you're gonna make a model make something worthwhile like the lich king model or deathwing. Anyways War3 textures suck so bad that even thinking about them gives me eye burn...and with the model logic I was saying that no part of anatomy especially organic beings stands up by itself without being connected to other parts...
    Btw: texturing skills are all the same as making icons or drawing other shit and I am very good at drawing...
     
  20. DonDustin

    DonDustin

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    if you dislike wc3 and its art style that much....why did you even join a WC3 community?? WoW is not everything( + those 2 models are using custom textures).
    Oh and those not connected model parts could be connected by telepathy. As I said there is no reason for logic in a fantasy game.