Diff system:Health - using 'player - set player handicap to 100%' would work (you can change the 100 value to other like 600)Damage - command aura,object editor data, you should know thisMovement and attack speed - endurance auraArmor - third skill of melee paladin (forgot the name)Well, that's the basic, if you want more complex, you could try to experiment, like adding and removing '-1 hp bonus' will add +1 max hp to the added and removed unit