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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Dieselpunk Troopers

Submitted by HerrDave, Zess
This bundle is marked as approved. It works and satisfies the submission rules.
Infantry - Queen of the fields.
Closest to the ground, to the cold, to the fire and death.

Well, I just combined the elements of Herr Dave's models (he gave me permission to upload) and added some custom animations maded by myself.

UPD 1.
1. Fixed particle effect in attack animation (thanks, Ian The Red)
2. Fixed the position of the model on Z axis in the new animations, some movements was changed or fixed a bit
3. Attack animation was changed a bit.
4. Animations was linearized, model was optimized and has lower weight now.
5. Texture was changed a bit, added teamcolor for crest.

UPD 2.
1. Fixed attack animation loop (thanks,Vanguard Veteran)
2. Walk and stand animation was changed a bit. Added another one stand animation.
3. New bayonet attack animation, removed attack alternate 4 (until I make it better)
4. Minor fixes in attack and stand ready anims.


UPD 3.
Small design changes. Nothing interesting.

UPD 4.
Fixed normals.

UPD 5.
1. Redesigned "heavy" model, trenchcoat was buggy, so I remove it until better time.
2. Added old version of model as you all requested
3. Added some effects fixes, thank Ian The Red
4. Added new guy (only old design version, new design version will be added after I'm sure that there are no serious bugs in the new model, I hope in advance for your feedback, guys)
5. New Icons. Again.

UPD 6.
1. Added Heavy Machinegun model.
2. Added Officer model.

3. Redesigned "new design" models, some animations was removed.
4. Fixed animation for OfficerOD, added new crest for TrooperOD.
5. New Icons. Again.

UPD 7.
1. Heavy Machinegun attack FX fixed.
2. HMG triggers was remodelled a bit, animation also changed a bit.


UPD 8.
Heavy Machinegun attack FX fixed. Again.

UPD 9.
1. Added Assault Trooper model.
2. Small design changes: teamcolor, helmets-pauldrons-equipment.
3. Fixed death animations for trooper and officer, small animation fixes.
4. New Icons. Again.
UPD 9.1
1.Fixed some animation bugs in Assault Trooper model (Thanks, SonsOfSami).
2.Fixed Decay Bone animation im Officer model.
UPD 9.2
Fixed lightning bug in Assault Trooper model (Thanks, Hazop).

UPD 10.
1. Fixed another lightning bug in Assault Trooper model (Thanks, Hazop)
2. Added under-barrel grenade launcher for Assault Trooper SMG.
3. Added new Spell anim for Assault Trooper.

UPD 11.
1. Added Mortar model.
2. Remodeled backpacks

UPD 11.1.
1. Changed Mortar attack animation - fixed particles, added recoil and some details. (Thanks SonsOfSami)
2.Fixed decay bone anims.
UPD 11.2.
1.The machine gun now rotates normally.
2.Sound and particles were corrected and bugs were fixed in mortar animations (many thanks to the SonsOfSami who did this work for me)
3.Fixed a weird noise in the Spell animations of the assault trooper (thanks, Hazop)

Heavy weapons was moved to a separate pack.

UPD 12.
Added normal fixes by SonsOf Sami

UPD 13.
1. Old texture replaced by new one, partially drawned by myself.
2. New Attack animation for Trooper.
3. Minor animation fixes.
4. Added alternative variation for Trooper - Landsknecht.

UPD 14.
1. Existing animations for the officer was completely remade and new animations are added: morph and two spell animations (of course, each has "Alternate" variation).
2. New "Walk" animations for Stormtrooper.
3. New gasmasks and backpacks, updated texture.
4. Dummy "Morph" animation for Soldier (without it, there was a bug, when after changing the stance to "Alternate" unit can't be selected). This animation is a temporary solution until I think of something better.
5. Small fixes.
Previews
Contents

Dieselpunk Trooper (Old Design) (Model)

Dieselpunk Trooper (Old Design) (Icon)

Dieselpunk Officer (Old Design) (Model)

Dieselpunk Officer (Old Design) (Icon)

Dieselpunk Soldier (Model)

Dieselpunk Stormtrooper (Model)

Dieselpunk Officer (Model)

Dieselpunk Landsknecht (Model)

Dieselpunk Soldier (Icon)

Dieselpunk Officer (Icon)

Dieselpunk Stormtrooper (Icon)

Dieselpunk Landsknecht (Icon)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section. Excellent work!
  1. Zess

    Zess

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    I'm sorry, but how can I add one more author?
    I thought I must add Herr Dave, because he is the author of the original models
     
  2. Stefan.K

    Stefan.K

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    I'd say this is nicely animated!

    The moderators will set him as a co-author.
     
  3. Zess

    Zess

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    Thanks)
    *breathes with relief*
     
  4. Misha

    Misha

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    you can do that by linking this in the 'contact staff' section of the forums, creating a thread there

    or a quick and dirty 'report', that's a polite question
     
  5. GhostOfPast

    GhostOfPast

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    I like the edit except i feel that the model size is quite larger because of what you added. I suggest to delete what we can't see inside the armor (that may comes from here ?)

    Also other suggestions :
    ☼ More Team color
    ☼ "Darker" version (the actual model is good beside the size problem, though it would be cool to have next to it an alternate version that fits more in the "apocalyptic" theme ^^)
     
  6. Zess

    Zess

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    Well, I can try to opimize it
    I forgot remove some headparts inside of helmet when made it, maybe it will work.

    I also try make more TC, but my texture skill is potato - need more practice.
    But I still want another texture version - maybe apocalyptic (thanks for idea!) or maybe more medievalish and based on vanilla textures.
     
  7. Hazop

    Hazop

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    Fantastic edit of HerrDave's original model, interesting to see more Dieselpunk esc soldiers. Also were you inspired by this image? Dieselpink Rifleman - Google Search Seems quite similar to what you made. Either way, its well made. Отличная работа товарищ!
     
  8. Ian The Red

    Ian The Red

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    I think you should make the helmet crest team colored as well. It should help with the overall look. Other than that, great model edit!
     
  9. Hazop

    Hazop

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    I've found a large error in the texture! It's incompatible with HerrDave's Infantry, as for some reason when a unit (Using the HerrDave's German Texture and your Dieselpunk Texture) the game crashes...
     
    Last edited: Aug 21, 2018
  10. Mechanical Man

    Mechanical Man

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    is this for a specific project?
     
  11. Zess

    Zess

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    I don't know why.
    Is more skilled people tell me howI can fix it, I'll do it.
    Buuuut, maybe this problem is not on my side.
    What you did?
    Tell me, maybe if I know f details I can help you or fix it.
     
  12. Zess

    Zess

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    No... for now, of course.
     
    Last edited: Aug 21, 2018
  13. Hazop

    Hazop

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    Ok.. So what I did was import the model and textures into my map, then I got the correct texture path, the model appeared in the game but when a soldier dies (Dieselpunk/German) The Game crashes...
     
  14. Zess

    Zess

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    It's strange, I'll check it and try to fix it if I find this error.
    Unfortunately, I can do this only tomorrow, because I do not have access to my PC at this moment

    P.S.
    Is someone have this problem too?
    Please, tell me
     
    Last edited: Aug 21, 2018
  15. Ian The Red

    Ian The Red

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    Another issue is the attack animation. The particle effect from the gun is so bright it lights up the entire screen in game and makes night look like day. Not sure what is causing this issue though.
     
  16. Legacy18

    Legacy18

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    useful.
     
  17. BoleSrbin023

    BoleSrbin023

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    Great model!
     
  18. BoleSrbin023

    BoleSrbin023

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    His gun is firing high explosive 15 mm ammo and it has really big flash.
     
  19. Vanguard Veteran

    Vanguard Veteran

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    textures aren't working for me, the model looks all red(Team Color), i imported the texture and used the path of the readme.