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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Dieselpunk Troopers

Submitted by HerrDave, Zess
This bundle is marked as approved. It works and satisfies the submission rules.
Infantry - Queen of the fields.
Closest to the ground, to the cold, to the fire and death.

Well, I just combined the elements of Herr Dave's models (he gave me permission to upload) and added some custom animations maded by myself.

UPD 1.
1. Fixed particle effect in attack animation (thanks, Ian The Red)
2. Fixed the position of the model on Z axis in the new animations, some movements was changed or fixed a bit
3. Attack animation was changed a bit.
4. Animations was linearized, model was optimized and has lower weight now.
5. Texture was changed a bit, added teamcolor for crest.

UPD 2.
1. Fixed attack animation loop (thanks,Vanguard Veteran)
2. Walk and stand animation was changed a bit. Added another one stand animation.
3. New bayonet attack animation, removed attack alternate 4 (until I make it better)
4. Minor fixes in attack and stand ready anims.


UPD 3.
Small design changes. Nothing interesting.

UPD 4.
Fixed normals.

UPD 5.
1. Redesigned "heavy" model, trenchcoat was buggy, so I remove it until better time.
2. Added old version of model as you all requested
3. Added some effects fixes, thank Ian The Red
4. Added new guy (only old design version, new design version will be added after I'm sure that there are no serious bugs in the new model, I hope in advance for your feedback, guys)
5. New Icons. Again.

UPD 6.
1. Added Heavy Machinegun model.
2. Added Officer model.

3. Redesigned "new design" models, some animations was removed.
4. Fixed animation for OfficerOD, added new crest for TrooperOD.
5. New Icons. Again.

UPD 7.
1. Heavy Machinegun attack FX fixed.
2. HMG triggers was remodelled a bit, animation also changed a bit.


UPD 8.
Heavy Machinegun attack FX fixed. Again.

UPD 9.
1. Added Assault Trooper model.
2. Small design changes: teamcolor, helmets-pauldrons-equipment.
3. Fixed death animations for trooper and officer, small animation fixes.
4. New Icons. Again.
UPD 9.1
1.Fixed some animation bugs in Assault Trooper model (Thanks, SonsOfSami).
2.Fixed Decay Bone animation im Officer model.
UPD 9.2
Fixed lightning bug in Assault Trooper model (Thanks, Hazop).

UPD 10.
1. Fixed another lightning bug in Assault Trooper model (Thanks, Hazop)
2. Added under-barrel grenade launcher for Assault Trooper SMG.
3. Added new Spell anim for Assault Trooper.

UPD 11.
1. Added Mortar model.
2. Remodeled backpacks

UPD 11.1.
1. Changed Mortar attack animation - fixed particles, added recoil and some details. (Thanks SonsOfSami)
2.Fixed decay bone anims.
UPD 11.2.
1.The machine gun now rotates normally.
2.Sound and particles were corrected and bugs were fixed in mortar animations (many thanks to the SonsOfSami who did this work for me)
3.Fixed a weird noise in the Spell animations of the assault trooper (thanks, Hazop)

Heavy weapons was moved to a separate pack.

UPD 12.
Added normal fixes by SonsOf Sami

UPD 13.
1. Old texture replaced by new one, partially drawned by myself.
2. New Attack animation for Trooper.
3. Minor animation fixes.
4. Added alternative variation for Trooper - Landsknecht.

UPD 14.
1. Existing animations for the officer was completely remade and new animations are added: morph and two spell animations (of course, each has "Alternate" variation).
2. New "Walk" animations for Stormtrooper.
3. New gasmasks and backpacks, updated texture.
4. Dummy "Morph" animation for Soldier (without it, there was a bug, when after changing the stance to "Alternate" unit can't be selected). This animation is a temporary solution until I think of something better.
5. Small fixes.

UPD 14.
New version of soldier model.
New animations, textures and meshes.
UPD 14.01
Fixed portrait animation bugs.
UPD 14.02
Fixed another portrait animation bug.
UPD 14.12
Icons added.
UPD 14.22
Updated Walk animation, now it has a bit more physical impact and not so... "smooth".


P.S.
Due to the fact that this month I had to make an unplanned stop in development, I decided to update the models in packages separately so that you had the opportunity to evaluate the progress on something more complex than just a couple of screenshots.
Contents

Dieselpunk Trooper (Old Design) (Model)

Dieselpunk Trooper (Old Design) (Icon)

Dieselpunk Officer (Old Design) (Model)

Dieselpunk Officer (Old Design) (Icon)

Dieselpunk Soldier (Model)

Dieselpunk Stormtrooper (Model)

Dieselpunk Officer (Model)

Dieselpunk Landsknecht (Model)

Dieselpunk Soldier (Icon)

Dieselpunk Officer (Icon)

Dieselpunk Stormtrooper (Icon)

Dieselpunk Landsknecht (Icon)

Diesel Trooper new version (Model)

Diesel Trooper new version (Icon)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section. Excellent work!
  1. Zess

    Zess

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    Thanks for talking about the error, during the last update I was in a hurry and accidentally placed the wrong texture.
    Now it's is fixed, I specifically checked it.
     
  2. Vanguard Veteran

    Vanguard Veteran

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    actually i fixed too xD, i just used BLP Laboratory and saved it optimized, then imported it to the map again and it worked.
     
  3. Zess

    Zess

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    btw, I also upload optimized model (167 kb instead of 250)
     
  4. Crystal

    Crystal

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    I'll test it soon, but it seems great as a medieval/modern warrior.
     
  5. MOS_19D4GB4PL

    MOS_19D4GB4PL

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    Very interresting, love the armour and new animations (esspecially rifle butt usage) on a solid base. Very useful, at least to me. I only wish there was a 'reload' animation, but the work is great and I cannot complain about anything.
     
  6. Vanguard Veteran

    Vanguard Veteran

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    model is awesome now, oly one problem, most of the animation are loops, causing the unit to repeat attack animation(for instaces) before the unit actually attacks. can be solve quickly tho.
     
  7. Zess

    Zess

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    Yes, I encountered this problem during the tests and will try to solve it in the near future.
    I'm delayed by two things: studying and low experience in model polishing - I'm trying to find a manual to fix this error, since I probably can't fix this problem in MdlVis so I will need to learn new tools that will take time.
    UPD. Already found decision of this problem, lol

    Also in the next update I decided to change the animation "stand" and "walk", make the "alternative 2 attack" more... dynamic and remove "attack alternative 4" (there are only few differences between 2 and 4 alternate attacks, so I don't see reasons of it at this moment).
    I also think about adding one or two new "stand" animations - I hope I can make them in the near future.
     
    Last edited: Sep 12, 2018
  8. Ian The Red

    Ian The Red

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    New stand animations are great! Just one problem...

    During the new stand 2 animation the model becomes unselectable in game.
     
  9. Zess

    Zess

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    Eh... I again learn that if anything can go wrong, it will.

    Fixed now, thank you
     
  10. Diegoit

    Diegoit

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    Loveeeeeee, awaiting for more troopers :D, sniper, rocket-launcher, machinegun, others.
     
  11. Zirukurt01

    Zirukurt01

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    This guy reminds me of FF soldiers.
     
  12. Zess

    Zess

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    I apologize for updating this post several times in ten minutes.
    This was not done to attract attention, but because I discovered a few minor errors that I need to fix.
     
  13. Diegoit

    Diegoit

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    Nooooooo, last one was better!!!!!! I love the old design.

    Pls send me it PLS.
     
  14. Zess

    Zess

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    Well, ok
     
  15. MOS_19D4GB4PL

    MOS_19D4GB4PL

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    I too consider previous one worth attention, the new helmet and hat, while trully well done, kill it to me. Maybe you should consider adding previous version to the bundle as the "old" one?
     
  16. Diegoit

    Diegoit

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    Last one had an unique/original design, this one... look like a star-wars trooper...
     
  17. MOS_19D4GB4PL

    MOS_19D4GB4PL

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    It could also be fit into many genres. Late medieval with firearms and armour? Sure. WWI? Sure. Any other fantasy? Sure. Steampunk? Sure. New one clearly is more specialised.
     
  18. Zess

    Zess

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    @Diegoit
    @MOS_19D4GB4PL
    Okay, okay, I'm giving up :)
    After about six hours I will create in the album something like voting about individual elements of the model like a helmet or mask
    I'm really curious what people will like more.

    And now I, unfortunately, need to go
     
  19. Leo Akastenix

    Leo Akastenix

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    Damn he looks sexy!
    Perhaps do you think about a Dieselpunk styled "Supersoldier"?
    Also some suggestions,
    A Dieselpunk Mortarman/Grenadier with the Mortar/GrenadeLauncher attached to his back.
    A Dieselpunk styled Flametrooper?
    And lastly, a Dieselpunk melee infantry preferably armed with one of those WW1 trench clubs or maces or dual wielding them actually.
     
  20. MOS_19D4GB4PL

    MOS_19D4GB4PL

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    Made my day hahaha :D