[Trigger] Dialogs Problem

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Level 8
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Jul 10, 2018
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Hi i'm trying out a trigger which makes players choose bosses and teleport to them the [PROBLEM] is it only shows for Player 1

  • Region
    • Events
      • Unit - A unit enters Region 061 <gen>
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Set OwnerTriggerUnit[(Player number of (Owner of (Triggering unit)))] = (Triggering unit)
      • Dialog - Show BossFightDialog for (Owner of (Triggering unit))
 
Then the problem was never the dialog showing up, you need to post the actual teleport trigger instead.
This is the Dialog clicked for a boss

  • Maul
    • Events
      • Dialog - A dialog button is clicked for BossFightDialog
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Clicked dialog button) Equal to BossMaul
        • Then - Actions
          • Unit - Move OwnerTriggerUnit[(Player number of (Owner of (Triggering unit)))] instantly to (Center of Region 059 <gen>)
          • Camera - Pan camera for (Triggering player) to (Center of Region 059 <gen>) over 0.00 seconds
        • Else - Actions
          • Do nothing
 
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