- Joined
- May 5, 2007
- Messages
- 253
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Unit - A unit enters Region 018 <gen>
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Set Point = (Center of Region 006 <gen>)
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Unit - Kill (Triggering unit)
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Unit - Create 1 Hunter for (Owner of (Entering unit)) at (Center of Region 006 <gen>) facing Default building facing degrees
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Camera - Pan camera for (Owner of (Triggering unit)) to (Position of (Last created unit)) over 1.00 seconds
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Hero - Create Novice Blade and give it to (Last created unit)
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Set SaveLoadPlayerHeroSingle[(Player number of (Owner of (Triggering unit)))] = (Last created unit)
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Wait 1.00 seconds
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Unit - Create 1 Backpack for (Owner of (Entering unit)) at (Center of Region 006 <gen>) facing Default building facing degrees
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Set SaveLoadHasLoaded[(Player number of (Owner of (Triggering unit)))] = True
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Custom script: call RemoveLocation(udg_Point)