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[Trigger] Dialogs Problem

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Level 8
Joined
Jul 10, 2018
Messages
383
Hi i'm trying out a trigger which makes players choose bosses and teleport to them the [PROBLEM] is it only shows for Player 1

  • Region
    • Events
      • Unit - A unit enters Region 061 <gen>
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Set OwnerTriggerUnit[(Player number of (Owner of (Triggering unit)))] = (Triggering unit)
      • Dialog - Show BossFightDialog for (Owner of (Triggering unit))
 
Level 8
Joined
Jul 10, 2018
Messages
383
Then the problem was never the dialog showing up, you need to post the actual teleport trigger instead.
This is the Dialog clicked for a boss

  • Maul
    • Events
      • Dialog - A dialog button is clicked for BossFightDialog
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Clicked dialog button) Equal to BossMaul
        • Then - Actions
          • Unit - Move OwnerTriggerUnit[(Player number of (Owner of (Triggering unit)))] instantly to (Center of Region 059 <gen>)
          • Camera - Pan camera for (Triggering player) to (Center of Region 059 <gen>) over 0.00 seconds
        • Else - Actions
          • Do nothing
 
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