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Open Evil
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Events
- Unit - A unit enters Open Evil <gen>
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Conditions
- ((Entering unit) is A Hero) Equal to True
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Or - Any (Conditions) are true
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Conditions
- (Owner of (Triggering unit)) Equal to Player 7 (Green)
- (Owner of (Triggering unit)) Equal to Player 8 (Pink)
- (Owner of (Triggering unit)) Equal to Player 9 (Gray)
- (Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
- (Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
- (Owner of (Triggering unit)) Equal to Player 12 (Brown)
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Conditions
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Actions
- Destructible - Open Gate (Diagonal 2) 0021 <gen>
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Events
but the problem is when gate is killed it create a new one when u go in sum one of those areas :S how to fix it O: