a little problem with my gate

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Level 19
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Feb 15, 2008
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  • Open Evil
    • Events
      • Unit - A unit enters Open Evil <gen>
    • Conditions
      • ((Entering unit) is A Hero) Equal to True
      • Or - Any (Conditions) are true
        • Conditions
          • (Owner of (Triggering unit)) Equal to Player 7 (Green)
          • (Owner of (Triggering unit)) Equal to Player 8 (Pink)
          • (Owner of (Triggering unit)) Equal to Player 9 (Gray)
          • (Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
          • (Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
          • (Owner of (Triggering unit)) Equal to Player 12 (Brown)
    • Actions
      • Destructible - Open Gate (Diagonal 2) 0021 <gen>
and i have an area when close gate when u go out ....

but the problem is when gate is killed it create a new one when u go in sum one of those areas :S how to fix it O:
 
Make another condition outside the or conditions.

  • Conditions
    • (Gate (Diagonal 2) 0014 <gen> is alive) Equal to True
    • Or - Any (Conditions) are true
      • Conditions
        • All your conditions here.
 
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