- Joined
- Aug 6, 2014
- Messages
- 96
I meant the flash from above the membrane, coming through the 'window' on the top. Technically, there shouldn't be any flashes unless the window is widened rapidly, if we are talking about sunlight.Are you sure it's not just the camera angle on the light that comes through somewhere from above? The light is blocked by the membrane and after it is ruptured, it gets through, below it as well. In the end, you can see the fascicle coming from high above.
Does not look like demon fire, neither like angel light, but more like sun light.
Regardless, it helps the quote word: "blessed", while the membrane is for "mother".
Without context, it seems very strange to put bright silver lights around the demonic summoning. Viscerally, I'd expect more of a red scale. But instead, you can clearly see on some frames that the red scale shifts into blueish silver as she descends.
That detail grows more and more suggestive, the more I think about it now.
Also, this is a powerful shot.
Obviously, the membrane casts shadow, but note that Lilith ain't summoned from down below (of the frame).
Hmm, interesting. My guess is that it means 'duality' in general. You know, how she can break loose into hysteria, but she is also The Creator. And so on.I wonder if that means a sort of shift toward good or evil in the story or if it represents the balance between those two, what Rathma and the necromancers aims for.
Wouldn't think that she cares much about Balance (or whatever ideas her offspring might believe), however. Given that her sole purpose is to end The Eternal Conflict.
Where as the idea of Balance is that of accepting and maintaining the Conflict in order for 'life' to exist.
That was a bunch of rhetorical questions/puns on my part. :) I genuinely have no clue why is there such a strong focus on the eyes. Maybe to make it look more personal?Because that's where Lilith will be and is icon to Diablo since it's where you usually face Diablo and demons? In the third game we didn't face Diablo in Hell but in Heaven by the way but in the first two games, in Hell.
This art might support your point about her being in Hell,
but I don't know. She is kinda at home already. We'll see how the plot turns.
I meant Lilith's arrival. :) She definitely came.I don't think anyone was coming. The veins filled with the priest's blood as those veins shown there are on the wall behind the black man.
About blood and stuff, there's a certain similarity to Adria in RoS.
I think it's their general approach now. They've also added Necromancers later, infusing them with a sort of 'meat magic' (which, I believe, evolved from just the Corpse Explosion of the ol' days).
Can't stress it enough, how great this approach is for the franchise. Literally visceral experience.
Sun's out,
Guts out.
Yep. This too. xDMore like an uterus with ovaries, lol.
EDIT: Opened DIII now, turns out I had a nice little Hardcore Necromancer, built for Health Regen with Health Cost abilities, Cooldown Reduction and a sprinkle of Bone Armor (Inarius Set). Had, before I've met a Greater Rift Boss who zealot-charged me like "Hey! Fxck you!".
Figured I can't regenerate that well while being killed in 1 (one) hit, 100% to 0%. Other bosses telegraphed their damage somewhat, at least. By the way, DIV Duriel's impaling attack + iron maiden belly does release you back alive (don't remember the link to the video), so there is hope for better quality of game flow.
But oh well, not like I was going to play DIII anytime soon again, given that I've logged into it once in two years to check what is up. More importantly, my DII Necromancer will never die (as stupidly).
And so the cycle of Life and Death for this little one is now complete. My deeds of valor will be remembered.
Just for the record, each drop of blood was spilled willingly.
Hail daughter of Hatred!
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