Detheroc

This bundle is marked as approved. It works and satisfies the submission rules.
A simple dreadlord model :p A bit different from the usual dreadlords we are used to.
Based on the Reforged Detheroc model.

Give credits if you use it and enjoy!
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Detheroc (Model)

Detheroc2 (Model)

Reviews
ILH
ILH
Looks like kirby ate a dreadlord... or something. Cool animations! Works in-game. Approved!
Level 20
Joined
Mar 28, 2015
Messages
2,403
Warcraft 3 Reforged has been released a year ago and I am still trying to understand the reason why they decided to make a fat dreadlord.

This could work if Detheroc was a boss in one of those videogames where there are some characters that represent the Seven Deadly Sins, in which Detheroc was, of course, Gluttony.
 
Level 41
Joined
Dec 8, 2008
Messages
4,272
I think this model would benefit greatly if you would use a more contrasty texture instead of the wow-like/low contrast human campaign texture. I understand its appeal because its easy to wrap and one of (if not the only) human skin texture that has all the muscles and limbs connected to a whole body, without it having anything on it. But I never really liked it, because it was always just too non-contrasty and people tend to geoset-color it, which makes it even worse.

Otherwise its a mighty fine model.

Edit: Now that I looked at it again, my point grows even stronger, as the skin texture does not match the wings skin and creates a very noticable difference between the two.

Edit 2: Also would help a great deal if you re-wrap the shin and feet-armor, as it is very streteched & flat right now and hurts the overall appearance, as everything else is very neatly and tidely wrapped.
 
Level 41
Joined
Dec 29, 2014
Messages
1,844
I think this model would benefit greatly if you would use a more contrasty texture instead of the wow-like/low contrast human campaign texture. I understand its appeal because its easy to wrap and one of (if not the only) human skin texture that has all the muscles and limbs connected to a whole body, without it having anything on it. But I never really liked it, because it was always just too non-contrasty and people tend to geoset-color it, which makes it even worse.

Otherwise its a mighty fine model.

Edit: Now that I looked at it again, my point grows even stronger, as the skin texture does not match the wings skin and creates a very noticable difference between the two.

Edit 2: Also would help a great deal if you re-wrap the shin and feet-armor, as it is very streteched & flat right now and hurts the overall appearance, as everything else is very neatly and tidely wrapped.
I kinda agree. I also never liked that texture, but without separating the parts of the mesh and make the wrapping look 'blocky' I cannot wrap it right. Color wise, as long as I know there is not a texture that would fit the the color Detheroc has in the reforged. I was thinking the cinematic Illidan texture for the body, but it's too muscular and again I would need to geoset color it.

Maybe I will tinker with the textures and see if anything else works better.
 
Level 2
Joined
Jul 23, 2019
Messages
10
Excellent model. It doesn't look the same style as the classic units, but I still liked it quite a bit, especially since it's an exact version of reforged with all details.

Anyway, with respect to the new figure of Detheroc, well, there were already demons with morbid obesity like Imp mother. Just add a huge bust, tail and it is already a female version 🤭
 
Level 7
Joined
Mar 16, 2013
Messages
230
Diff skins usee on the wings and the main body.
There is a Thin Dreadlord too in reforged i believe
 

Kam

Kam

Community Development Manager
Level 36
Joined
Aug 3, 2004
Messages
2,735
Warcraft 3 Reforged has been released a year ago and I am still trying to understand the reason why they decided to make a fat dreadlord.

This could work if Detheroc was a boss in one of those videogames where there are some characters that represent the Seven Deadly Sins, in which Detheroc was, of course, Gluttony.

We chose to make them all visually different for the campaign.
 
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