• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[General] Destructable based off doodad

Status
Not open for further replies.
Level 15
Joined
Aug 7, 2013
Messages
1,338
Hi,

I would like to make a Destructable based on this doodad:

Doodads\Barrens\Rocks\Barrens_Spires\Barrens_Spires.mdl

I would want it to behave just like the doodad, in that it's invulnerable and cannot be selected or destroyed. But I need it to be a destructable so Enum can catch it.

I copied a Tree object and replaced its model file with the above, along with setting it to the appropriate variations.

However, one issue is that when I try placing it in the editor I don't get any pre-placed image. So I can't see where it will fit without clicking until it is put down. It appears once put down, but I can't see it being pre-placed.
 
Status
Not open for further replies.
Top