- Joined
- Aug 7, 2013
- Messages
- 1,338
Hi,
I would like to make a Destructable based on this doodad:
Doodads\Barrens\Rocks\Barrens_Spires\Barrens_Spires.mdl
I would want it to behave just like the doodad, in that it's invulnerable and cannot be selected or destroyed. But I need it to be a destructable so Enum can catch it.
I copied a Tree object and replaced its model file with the above, along with setting it to the appropriate variations.
However, one issue is that when I try placing it in the editor I don't get any pre-placed image. So I can't see where it will fit without clicking until it is put down. It appears once put down, but I can't see it being pre-placed.
I would like to make a Destructable based on this doodad:
Doodads\Barrens\Rocks\Barrens_Spires\Barrens_Spires.mdl
I would want it to behave just like the doodad, in that it's invulnerable and cannot be selected or destroyed. But I need it to be a destructable so Enum can catch it.
I copied a Tree object and replaced its model file with the above, along with setting it to the appropriate variations.
However, one issue is that when I try placing it in the editor I don't get any pre-placed image. So I can't see where it will fit without clicking until it is put down. It appears once put down, but I can't see it being pre-placed.