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[General] Destructable based off doodad

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Aug 7, 2013
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Hi,

I would like to make a Destructable based on this doodad:

Doodads\Barrens\Rocks\Barrens_Spires\Barrens_Spires.mdl

I would want it to behave just like the doodad, in that it's invulnerable and cannot be selected or destroyed. But I need it to be a destructable so Enum can catch it.

I copied a Tree object and replaced its model file with the above, along with setting it to the appropriate variations.

However, one issue is that when I try placing it in the editor I don't get any pre-placed image. So I can't see where it will fit without clicking until it is put down. It appears once put down, but I can't see it being pre-placed.
 
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