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Debug Messages & Ineffective Resource Handling

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When I came across this script (Ralles.js) I was kinda surprised to see the
Code:
console.log(i);
debug information everywhere.

Also this app loads 75 resources on every load! Most of them are images.
They should be combined into an image sprite which make them load much faster.
(A website is restricted to only load 3 resources at the same time in a web browser)

This will lead the website to take 3.75 seconds to load on a high end pc/laptop.

That's what I could find so far.
 
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