LET'S GO! CORRUPT THE LAND WITH BLIGHT!
IMPORT GUIDE :
1. Install GUI Spell System v22.214.171.124 to your map
2. Copy the Dark Blight ability into your map
3. Copy the Dark Blight folder in Trigger Editor to your map
4. Configure Dark Blight Config
SPELL DESCRIPTION :
Corrupts a target area with powerful dark blight that deals 100/200/300 damage on activation. Inflicted enemies get poisoned for 9 seconds that deals 1/2/3% of maximum health per second. Dark Blight has 2 second activation delay.
The poison cannot be dispelled, devoured, nor stolen.
SPELL INFORMATION :
Based on my code for Amaterasu v1.2 and Tsukuyomi v1.2 I decided to make something from Persona 4. The spell is initially called Blight like the source, but since the map file is being a pain today, I rename it into Dark Blight and decided to keep it that way.
The poison does not leave any buff trace. This explains the whole "cannot dispel, devour, nor steal" part of the spell. I use special effects to make the poison noticeable to players. The whole spell idea is to poison your foes and deal massive damage before they can seriously notice something has gone wrong.
The spell being physical and poison being pure mimics how this spell being physical and poison is pure type damage in Persona 4.
[Persona 4 Entry]
Blight: Deals heavy Phys damage to all foes with a chance of Poison. [Costs 16% HP]
MEDIA SHOWCASE :
CHANGE LOG :
Version 1.0.1: Forgotten Credits section, so added it.
Version 1.0: First Release
Bribe: GUI Spell System
Atlus & SEGA: Original Idea