^ Still doubting at that fear system, Im actually thinking that the global dummy unit is the responsible for this issue or its owner PLAYER_NEUTRAL_EXTRA ( actually ive discovered that any unit owns by this player will automatically follow the neutral guard distance on gameplay constants ) so Ill remove this dummy player config part, about the global dummy unit ( im actually wrong about the idea of ordering the single dummy to target multiple units at the same time. ) so Ill just create.another dummy manually to make it follow properly.
About that setpitch function, it is just a constant angle value ^^.
Gonna update this spell later~